Windows 7 and Windows 10 (both were used).
GeForce GTX 860M and GeForce GTX 1070 8GB GDDR5 SLI (both were used)
Broken: (2.78c or 2.77 a)
Short description of error
Huge difference in render time between two almost similar frames
Exact steps for others to reproduce the error
Go to my Blend file which contains scene with rigid body objects that are falling on the table and later particles start to emit and explode from those objects. At frame 91 - i am not able to render on GPU ( Error "Nvidia Windows Kernel Mode driver has stopped responding") . But at frame 92 - i am able to render on GPU very fast and with no errors. There are actually many such problematic frames. Frames 91 and 92 - given as good examples.
frame 91 looks like this on my computer -
P.S. There is no reason for that error to appear at frame 91 because frame 92 is almost the same. Also all drivers are up to date and a lot i did to avoid that error. For example i tried to use different versions of Blender (2.78c and 2.77a), i tried to reinstall nvidia drivers and CUDA toolkit, used different versions of nvidia drivers. Tried to reinstall Windows7. I tried it on windows 7 and windows 10. Tried to render on different laptops. I also made some advised on "Microsoft Support "changes to the registry in "TdrDelay FILE" and also changed Nvidia driver settings where i enabled "prefer maximum performance" and switched off "VSync". I even tried to simplify the scene by removing all subdivision surface modifiers on a chalk pieces and remove textures from the table. Problem persists on many frames. One of them - frame 91. As a contrast - frame 92 for example, where no problems appeared.