Viewport in blender lags due to the GPU under-utilization #51349
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Reference: blender/blender#51349
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System Information
Windows 10, GTX970 - latest drivers
Blender Version
Broken: 2.78c
Short description of error
Viewport in Blender lags at the start of every operation, be it viewport navigation or editing. This happens on very high end computers, such as mine. The lag occurs for about 0.5 seconds at the start of every operation, and happens due to the GPU constantly going to the idle mode and waking up when idle is interrupted by an action performed in Blender. This results in indescribable amounts of extreme frustration, feeling that the entire Blender is constantly laggy.
What resolves this issue is running some other software at the same time with Blender, which utilizes GPU at least a little bit, for example other 3D package, video player or OBS screen recorder.
This is, however, a ridiculous workaround. Needing to have a 3rd party software bloating computer utilization just to keep Blender alive is really not a good way to go about it.
Exact steps for others to reproduce the error
Reproduction of this is very tricky, as it requires high performance Windows desktop PC that has been well maintained and therefore has no bloatware running in the background.
Once these conditions have been met:
1, Run Blender after fresh start of Windows with no 3rd party programs running in the background
2, Open scene containing high poly mesh, at least 500k poly in one mesh object.
3, Try to perform basic viewport navigation - pan, orbit, zoom, etc...
4, Observe short lag at the start of every operation
5, Launch any software that utilizes GPU at least a little bit
6, Watch the lag instantly disappear
Solution: Blender needs to have some internal mechanism/routine to prevent GPU from constantly idling while the Blender is running.
Changed status to: 'Open'
Added subscriber: @Rawalanche
Added subscriber: @brecht
Which exact driver version are you using? Have you tried installing the latest NVidia driver from nvidia.com?
There is a bug in some NVidia driver versions auto updated by Windows 10, which we are tracking in #50650. Reports indicate that it is fixed when downloading a newer driver. Keeping the GPU constantly busy would be bad for power consumption, not an acceptable solution I think.
Added subscriber: @fablefox
Changed status from 'Open' to: 'Archived'
No news in over a week... closing