Short description of error
Transparency on the Principled BSDF shader is not working as expected
Exact steps for others to reproduce the error
- Open attached blend file
- Go into rendered mode
Image plane on the left is using a normal diffuse / transparency combo, that is how I want it to work
Image plane on the right is using the principled BSDF shader, setting it up we noticed that transparency is acting more like reflections. Its transparency value is 1, so it should be totally transparent instead of being reflective
Plugging the alpha from the billboard.png into the transparency input also doesnt work as expected either.