Blender SEGFAULT on Intel HW and DWM. #51429
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Reference: blender/blender#51429
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System Information
Operating system and graphics card
4.10.12-1-MANJARO (Arch linux)
i965 chipset (HD Graphics 4600)
DWM as window manager
Blender Version
Blender 2.78 (sub 5)
Broken: Right clicking on blank space results in SEGFAULT
Blender 2.78 (sub 5), Commit date: 2017-05-06 17:21, Hash
bca6978347
backtrace
blender(BLI_system_backtrace+0x30) [0x1370f70]
blender() [0x99c11c]
/usr/lib/libc.so.6(+0x33a90) [0x7f0be3825a90]
/usr/lib/xorg/modules/dri/i965_dri.so(+0x1cbcea) [0x7f0bb47d9cea]
/usr/lib/xorg/modules/dri/i965_dri.so(+0x1c95c9) [0x7f0bb47d75c9]
/usr/lib/xorg/modules/dri/i965_dri.so(+0x1bf6e2) [0x7f0bb47cd6e2]
/usr/lib/xorg/modules/dri/i965_dri.so(+0x1bed22) [0x7f0bb47ccd22]
/usr/lib/xorg/modules/dri/i965_dri.so(+0x1a6f7f) [0x7f0bb47b4f7f]
/usr/lib/xorg/modules/dri/i965_dri.so(+0x1bf412) [0x7f0bb47cd412]
/usr/lib/xorg/modules/dri/i965_dri.so(+0x3bdb4e) [0x7f0bb49cbb4e]
/usr/lib/xorg/modules/dri/i965_dri.so(+0x1a2c70) [0x7f0bb47b0c70]
/usr/lib/xorg/modules/dri/i965_dri.so(+0x1a30f9) [0x7f0bb47b10f9]
blender() [0x103d15c]
blender() [0xa9a4f8]
blender(draw_object+0x145e) [0xaa7e5e]
blender(draw_object_select+0x44) [0xaaa884]
blender(ED_view3d_draw_select_loop+0x1b9) [0xa74319]
blender(view3d_opengl_select+0x1c3) [0xa942e3]
blender() [0xa8aa6c]
blender() [0xa8d8b4]
blender() [0xa8e0c5]
blender() [0x9a3c79]
blender() [0x9a500d]
blender() [0x9a54c8]
blender() [0x9a5958]
blender(wm_event_do_handlers+0x3c5) [0x9a5e55]
blender(WM_main+0x18) [0x99cdb8]
blender(main+0x40f) [0x97df8f]
/usr/lib/libc.so.6(__libc_start_main+0xf1) [0x7f0be3812511]
blender(_start+0x2a) [0x998dba]
Worked: Anything else
Short description of error
Multiple Right clicking on blank space or Object results in SEGFAULT. test_scene.blend
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
My thoughts
I think that DWM and Intel drivers may caused this problem.
Follow up
Under XFCE and LXDE SEGFAULT still present.
Changed status to: 'Open'
Added subscriber: @RomankoMikhail
Added subscriber: @TheOnlyJoey
What is the Mesa version and driver you are using, i was not able to reproduce this on my similar Intel GPU on Ubuntu with Mesa 17.
Here is is:
lshw -c video
modinfo i915
modinfo_i915.txt
And mesa is:
glxinfo | grep "OpenGL version"
On my system, bug still present in Blender versions 2.79 and 2.80
In 2.8 it's outputs more detailed info about it:
test_scene.crash.txt
Added subscriber: @rjg
Today I had a similar/related problem, that may have the same underlying cause. I had a memory access error during selection of one specific object. If another object was selected first, the bug didn't occur.
This also happens with Blender 2.78 on a i965 chipset, using Ubuntu 16.04. If you need more information, let me know.RoboCup_v22.crash.txt
I am new to the blender dev's, sorry if this post isn't in the right place.
Please don't change the status of a task yourself, confirmed status is for when blender developers are able to confirm the task by reproducing, i have not been able to do this yet on my Ubuntu system with Intel gpu.
Added subscriber: @brecht
You can try changing to a different Selection Method in User Preferences > System.
The segfault only occurs with OpenGL Select, OpenGL Occlusion Queries works fine.
Added subscriber: @Blendify
I think this is a driver issue with OpenGL Select. So nothing we can fix (besides removing it which will happen in 2.8). I had this same issue on Intel HD 4600 on windows.
Added subscriber: @VukGardasevic
Is this similar to #48215, #50479 etc. ?
There were several reports concerning right click selection and Intel drivers on Linux.
https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/UI#Other_Improvements_2
Since 2.77 the VBO are enabled by default and causes the Mesa Intel driver for certain chipsets to bail out.
Changed status from 'Open' to: 'Archived'
Added subscriber: @JulianEisel
Sounds correct I think we can close this see the reply in #48215: