Snap to edge does not work with high zoom level
Closed, ResolvedPublic

Description

System Information
Windows 7 Professional 64-bits Service Pack 1
8GB RAM
NVIDIA GTX 1060 6GB

Blender Version
Broken: 9b29233
Worked: 2.78c e92f235283

Exact steps for others to reproduce the error

  1. Open attached file.
  2. Hit G(translate) or S(scale) key and move cursor around edge.

Note: This bug is dependent on viewport resolution so you may be needed to zoom in or zoom out to find difference.

Details

Type
Bug

If I understand correctly, wasn't able to reproduce this issue.

The inset square snaps it's active vertex to the cursor position on the edge at all zoom levels that I tested.

Sysinfo:
Win 10 Pro
32 GB RAM
GeForce GTX 1080

matali23 (matali23) triaged this task as High priority.EditedMay 30 2017, 1:57 PM

I can confirm the bug on 2x RX 480 with latest driver and latest buildbot
I can also confirm that the bug wasn't in 2.78c, so it's a regression. I can't change the titel so I set to high as regression have higher priority.
I also had to zoom a lot more to trigger the bug.

Bastien Montagne (mont29) lowered the priority of this task from High to Confirmed.May 30 2017, 3:50 PM

We have a BF Blender:_regressions tag just for them, no need to increase priority here. ;)

Painfully bisected this to rB436f1e334512d4b70832eb02dc28daa9f8e2ca11, so landing this on your desk @Germano Cavalcante (mano-wii).