bmesh.ops.triangulate causes crash #51730
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Reference: blender/blender#51730
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System Information
Arch Linux 64-bit
GPU: Radeon HD 3200
(Triple buffering enabled to work around flickering for Linux versions)
Blender Version
Broken:
81d7ff8476
(from builder.blender.org with & without software GL)e92f235283
(Windows x64 via Wine Compatibility Layer)Using bmesh.ops.triangulate seems to cause a crash (see instructions below).
Here is the backtrace from the builder.blender.org version:
Exact steps for others to reproduce the error
Running the following commands in the Python console in the attached .blend will cause Blender to crash as soon as you click on the window:
bug.blend
Changed status to: 'Open'
Added subscriber: @MTres19
Added subscriber: @FloridaJo
crash file from osx.
bug.crash.txt
Added subscriber: @matali23
I can confirm the crash on Windows 7 x64 with latest master, but please reatach the .blend with the script in text editor. And add "import bpy" at the top for other to test out without manual work.
I updated the .blend as you requested.
Added subscriber: @mont29
Changed status from 'Open' to: 'Archived'
No bug here, you need to update edit mesh after you changed it in bmesh, correct and working script:
@mont29 Ah, thank you, and sorry for the inconvenience.