Cycles denoising; Firefly/Highlight processing leads to pixels with negative values, values of -1.#INDO #51767

Closed
opened 2017-06-10 05:20:46 +02:00 by Adam Friesen · 9 comments

System Information
Win10 64 bit; 24 gigs RAM; third-gen i7 CPU; AMD 7xxx GPU (Crimson ReLive drivers)
CPU Rendering

Blender Version
Broken: Hash c73206a
Worked: Never

Short description of error
When the denoiser processes scenes containing firefly-prone materials and bright highlights, it can lead to results filled with black pixels (some with negative values, others with values of -1.#INDO). Increasing the samples helps to reduce the issue of fireflies going black, but not with highlights that are small and bright.

Exact steps for others to reproduce the error
Open the .blend file, render the scene, and examine the values of the many black pixels on top of Suzanne.

.blend
Denoise_artifacts.blend

**System Information** Win10 64 bit; 24 gigs RAM; third-gen i7 CPU; AMD 7xxx GPU (Crimson ReLive drivers) CPU Rendering **Blender Version** Broken: Hash c73206a Worked: Never **Short description of error** When the denoiser processes scenes containing firefly-prone materials and bright highlights, it can lead to results filled with black pixels (some with negative values, others with values of -1.#INDO). Increasing the samples helps to reduce the issue of fireflies going black, but not with highlights that are small and bright. **Exact steps for others to reproduce the error** Open the .blend file, render the scene, and examine the values of the many black pixels on top of Suzanne. **.blend** [Denoise_artifacts.blend](https://archive.blender.org/developer/F626594/Denoise_artifacts.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Ace_Dragon

Added subscriber: @Ace_Dragon
Adam Friesen changed title from Cycles denoising; Firefly processing leads to pixels with negative values, values of -1.#INDO to Cycles denoising; Firefly/Highlight processing leads to pixels with negative values, values of -1.#INDO 2017-06-10 05:36:03 +02:00

Added subscriber: @SteffenD

Added subscriber: @SteffenD

Added subscriber: @FloridaJo

Added subscriber: @FloridaJo

Same as #51681

Same as #51681
Author

Okay, there definitely is a major regression in overall quality due to one or both of these commits
https://lists.blender.org/pipermail/bf-blender-cvs/2017-June/097346.html
https://lists.blender.org/pipermail/bf-blender-cvs/2017-June/097384.html

Illustration
Denoise_regression.jpg

Before the commits (left image), fireflies just disappeared with no issue, highlight processing might've left a black pixel here and there, but their values were just slightly negative instead of INDO.
After the commits (right image), a number of fireflies and highlights now just go black instead of going away or being left alone. The quality issues that were resolved were surpassed greatly by the number that were introduced (and the regression affects every scene I might add, bright pixels aren't needed to trigger it).

Okay, there definitely is a major regression in overall quality due to one or both of these commits https://lists.blender.org/pipermail/bf-blender-cvs/2017-June/097346.html https://lists.blender.org/pipermail/bf-blender-cvs/2017-June/097384.html **Illustration** ![Denoise_regression.jpg](https://archive.blender.org/developer/F627124/Denoise_regression.jpg) Before the commits (left image), fireflies just disappeared with no issue, highlight processing might've left a black pixel here and there, but their values were just slightly negative instead of INDO. After the commits (right image), a number of fireflies and highlights now just go black instead of going away or being left alone. The quality issues that were resolved were surpassed greatly by the number that were introduced (and the regression affects every scene I might add, bright pixels aren't needed to trigger it).
Member

Added subscriber: @LukasStockner

Added subscriber: @LukasStockner
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Lukas Stockner self-assigned this 2017-06-11 02:03:05 +02:00
Member

Okay, this is somewhat improved with 558bea2. I'll look into better handling in the future, but we're really close to a release and fixing the underlying issues will be really tricky (if it's even possible)...

I'll close this for now, but I'll keep the file for further tests.

(Sorry for the copy-paste from other reports, these are all related issues).

Okay, this is somewhat improved with 558bea2. I'll look into better handling in the future, but we're really close to a release and fixing the underlying issues will be really tricky (if it's even possible)... I'll close this for now, but I'll keep the file for further tests. (Sorry for the copy-paste from other reports, these are all related issues).
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Reference: blender/blender#51767
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