Transparent triangular Render artifacts #51914

Closed
opened 2017-06-27 20:34:14 +02:00 by Janek · 9 comments

Blender Version
Broken: 2.78

Short description of error
When I render an animation, in some frames(like frame 24, which is depicted below) there is a piece cut out. This bug eventually vanished after increasing the distance between camera and plane by about 20, but it's still weird and annoying.
hHQHz.jpg

Exact steps for others to reproduce the error
Download the .blend and Render. You can scroll through other frames and will find this artifact appearing again when rendering
blender file: https://blend-exchange.giantcowfilms.com/d/3451/artifacts.blend

View this Stack Exchange question for additional information:
https://blender.stackexchange.com/questions/82213/weird-render-transparency-artifact

**Blender Version** Broken: 2.78 **Short description of error** When I render an animation, in some frames(like frame 24, which is depicted below) there is a piece cut out. This bug eventually vanished after increasing the distance between camera and plane by about 20, but it's still weird and annoying. ![hHQHz.jpg](https://archive.blender.org/developer/F644513/hHQHz.jpg) **Exact steps for others to reproduce the error** Download the .blend and Render. You can scroll through other frames and will find this artifact appearing again when rendering blender file: https://blend-exchange.giantcowfilms.com/d/3451/artifacts.blend View this Stack Exchange question for additional information: https://blender.stackexchange.com/questions/82213/weird-render-transparency-artifact
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Xerus

Added subscriber: @Xerus

Added subscriber: @mont29

Added subscriber: @mont29

Uuuh… weird, looks like a triangulation issue. Not sure what happens here, in viewport rendering shows no issue, and your scene does not use insane scaling or nearly-coplanar faces, so…

As a workaround for now, looks like triangulating the problematic plane (Image one, e.g. with a modifier) fixes the bug.

Uuuh… weird, looks like a triangulation issue. Not sure what happens here, in viewport rendering shows no issue, and your scene does not use insane scaling or nearly-coplanar faces, so… As a workaround for now, looks like triangulating the problematic plane (Image one, e.g. with a modifier) fixes the bug.

Added subscriber: @brecht

Added subscriber: @brecht

This is an old issue, see e.g. #18056 (Quad directly infront of the camera gives artifacts).

This is an old issue, see e.g. #18056 (Quad directly infront of the camera gives artifacts).

Wow… indeed…
Will close the report as known issue then, tbh it’s very unlikely it ever gets fixed now, since we plan to remove Blender Internal from Blender2.8 (to be replaced by real-time OpenGL Eevee). Thanks anyway!

Wow… indeed… Will close the report as known issue then, tbh it’s very unlikely it ever gets fixed now, since we plan to remove Blender Internal from Blender2.8 (to be replaced by real-time OpenGL Eevee). Thanks anyway!

Closed as duplicate of #18056

Closed as duplicate of #18056
Author

but I like BI because it is fast and not focused on realism, which is exactly what I need for my visualiser.
Will Eevee be able to deliver the same speed?

but I like BI because it is fast and not focused on realism, which is exactly what I need for my visualiser. Will Eevee be able to deliver the same speed?
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#51914
No description provided.