Principled BSDF not available in Node Menu: Shift+A then Shader. Not in menu #52316

Closed
opened 2017-08-09 09:43:26 +02:00 by Jean Pradelle · 19 comments

System Information
Operating system and graphics card
Intel Core i7 6700HQ. 16Gb
Win 10. V1607
GTX 960M - 4GB

Blender Version
Broken: 2.79 RC 5e9132b
Worked: N/A

Short description of error
Principled BSDF not available in Node Menu: Shift+A then Shader. Not in menu
Accessible thru the Materials pannel (only ?).

Exact steps for others to reproduce the error

  1. Select Start Cube.
  2. Change to Cycles Renderer
  3. In pannel. Material Tab. New.
  4. Open Node editor Window.
  5. Shift + A. Shader. ----Principled not in Menu---
**System Information** Operating system and graphics card Intel Core i7 6700HQ. 16Gb Win 10. V1607 GTX 960M - 4GB **Blender Version** Broken: 2.79 RC 5e9132b Worked: N/A **Short description of error** Principled BSDF not available in Node Menu: Shift+A then Shader. Not in menu Accessible thru the Materials pannel (only ?). **Exact steps for others to reproduce the error** 1. Select Start Cube. 2. Change to Cycles Renderer 3. In pannel. Material Tab. New. 4. Open Node editor Window. 5. Shift + A. Shader. ----Principled not in Menu---
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @jeanpradelle

Added subscriber: @jeanpradelle

Added subscriber: @Sergey

Added subscriber: @Sergey

I can not confirm this. The Principled BSDF is in Add ->Shader -> Principled BSDF menu. See the screenshot: principled.png.

Make sure you've downloaded proper build and fully unpacked it.

I can not confirm this. The Principled BSDF is in `Add ->Shader -> Principled BSDF` menu. See the screenshot: ![principled.png](https://archive.blender.org/developer/F701832/principled.png). Make sure you've downloaded proper build and fully unpacked it.
Author

Here is my screen shot:
image.png

Make sure you've downloaded proper build (JP- Yes) and fully unpacked it (JP - Yes).
Note that the Shaders are not sorted in Alphabetical order in my screen.

This has been the case for me since downloading prior builds (including blender-2.79-testbuild2-windows64)

Here is my screen shot: ![image.png](https://archive.blender.org/developer/F701944/image.png) Make sure you've downloaded proper build (**JP- Yes**) and fully unpacked it (**JP - Yes**). Note that the Shaders are not sorted in Alphabetical order in my screen. This has been the case for me since downloading prior builds (including blender-2.79-testbuild2-windows64)

Please show your system-info.txt generated by Help -> Save System Info (as an attachment).

Please show your system-info.txt generated by Help -> Save System Info (as an attachment).
Author
[system-info.txt](https://archive.blender.org/developer/F701956/system-info.txt)

Don't see anything obviously wrong, also tested with some addons which are enabled on your side by are disabled by default.

Please try one more thing: start blender form command line (cmd.exe) with --factory-startup argument and see if that changes your menu.

Don't see anything obviously wrong, also tested with some addons which are enabled on your side by are disabled by default. Please try one more thing: start blender form command line (cmd.exe) with --factory-startup argument and see if that changes your menu.
Author

This solves the problem.
Something in my user pref file seems to trigger the issue.... (for your reference I have attached a copy).
userpref.blend

I will look into deactivating the changes made to try to identify the issue. If u see anything obvious let me know.

Thanks,
Jean P.

This solves the problem. Something in my user pref file seems to trigger the issue.... (for your reference I have attached a copy). [userpref.blend](https://archive.blender.org/developer/F702077/userpref.blend) I will look into deactivating the changes made to try to identify the issue. If u see anything obvious let me know. Thanks, Jean P.

My guess would be to try using newer blend4web addon. I only managed to download 17.6, while your's is 16.12.1. They do something with the menu, so maybe some fix was done from their side.

My guess would be to try using newer blend4web addon. I only managed to download 17.6, while your's is 16.12.1. They do something with the menu, so maybe some fix was done from their side.
Author

Sure enough deactivating b4W resolved the issue.
Thanks for your help and sorry for the non-issue....

Sure enough deactivating b4W resolved the issue. Thanks for your help and sorry for the non-issue....

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Sergey Sharybin self-assigned this 2017-08-09 15:13:22 +02:00

That's better to investigate bug and found that it's not from Blender side than to have real bug in Blender.

Thanks for the report, closing it as Resolved now!

That's better to investigate bug and found that it's not from Blender side than to have real bug in Blender. Thanks for the report, closing it as Resolved now!

Added subscriber: @AlexanderRomanov

Added subscriber: @AlexanderRomanov

This bug was fixed in Blend4Web 17.02.1.

This bug was fixed in Blend4Web 17.02.1.

Added subscriber: @laife

Added subscriber: @laife

Something funny happened and I didn't know what is Cycle Render and then I was using the default render to use this property.
if you don't use Cycle Render wont display in the shift + A, shaders options and other stuff in thenode editor

Something funny happened and I didn't know what is Cycle Render and then I was using the default render to use this property. if you don't use **Cycle Render** wont display in the shift + A, shaders options and other stuff in the**node editor**

Added subscriber: @AkoZ

Added subscriber: @AkoZ

YYEEAAHH ! by default nightly build render engine 2.79b
is in .. (why )? in blender render !! ?
also yep NEED to be in Cycle Render to USE the shift + A,
then shaders options and other stuff in the node editor APPEAR
please may be make this by default ? no ?
thank U all for your crazy hard marvellous WORK !

YYEEAAHH ! **by default nightly** build render engine 2.79b is in .. (why )? in *blender render* !! ? also yep **NEED** to be in **Cycle Render** to USE the shift + A, then shaders options and other stuff in the **node editor** APPEAR please may be make this by default ? no ? thank U all for your crazy hard marvellous WORK !
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#52316
No description provided.