Principled BSDF not available in Node Menu: Shift+A then Shader. Not in menu #52316
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Reference: blender/blender#52316
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System Information
Operating system and graphics card
Intel Core i7 6700HQ. 16Gb
Win 10. V1607
GTX 960M - 4GB
Blender Version
Broken: 2.79 RC
5e9132b
Worked: N/A
Short description of error
Principled BSDF not available in Node Menu: Shift+A then Shader. Not in menu
Accessible thru the Materials pannel (only ?).
Exact steps for others to reproduce the error
Changed status to: 'Open'
Added subscriber: @jeanpradelle
Added subscriber: @Sergey
I can not confirm this. The Principled BSDF is in
Add ->Shader -> Principled BSDF
menu. See the screenshot: .Make sure you've downloaded proper build and fully unpacked it.
Here is my screen shot:
Make sure you've downloaded proper build (JP- Yes) and fully unpacked it (JP - Yes).
Note that the Shaders are not sorted in Alphabetical order in my screen.
This has been the case for me since downloading prior builds (including blender-2.79-testbuild2-windows64)
Please show your system-info.txt generated by Help -> Save System Info (as an attachment).
system-info.txt
Don't see anything obviously wrong, also tested with some addons which are enabled on your side by are disabled by default.
Please try one more thing: start blender form command line (cmd.exe) with --factory-startup argument and see if that changes your menu.
This solves the problem.
Something in my user pref file seems to trigger the issue.... (for your reference I have attached a copy).
userpref.blend
I will look into deactivating the changes made to try to identify the issue. If u see anything obvious let me know.
Thanks,
Jean P.
My guess would be to try using newer blend4web addon. I only managed to download 17.6, while your's is 16.12.1. They do something with the menu, so maybe some fix was done from their side.
Sure enough deactivating b4W resolved the issue.
Thanks for your help and sorry for the non-issue....
Changed status from 'Open' to: 'Resolved'
That's better to investigate bug and found that it's not from Blender side than to have real bug in Blender.
Thanks for the report, closing it as Resolved now!
Added subscriber: @AlexanderRomanov
This bug was fixed in Blend4Web 17.02.1.
Added subscriber: @laife
Something funny happened and I didn't know what is Cycle Render and then I was using the default render to use this property.
if you don't use Cycle Render wont display in the shift + A, shaders options and other stuff in thenode editor
Added subscriber: @AkoZ
YYEEAAHH ! by default nightly build render engine 2.79b
is in .. (why )? in blender render !! ?
also yep NEED to be in Cycle Render to USE the shift + A,
then shaders options and other stuff in the node editor APPEAR
please may be make this by default ? no ?
thank U all for your crazy hard marvellous WORK !