Fbx export: Invalid scale of exported file #52624
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Reference: blender/blender-addons#52624
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System Information
MacOS Sierra 10.12.6, MacPro late 2013,
AMD FirePro [D500](https://archive.blender.org/developer/D500)
.Blender Version
Broken: 2.79 1457e5ea738
Worked: 2.78c (official release)
Short description of error
Global fbx file scale should be always 1.0 (100 fbx units) - scales should be baked to separate models / objects. Now there are no ways to fix it somehow - with any settings of "blender units" / "apply_unit_scale" I cant get global fbx file scale = 1.0 and object scale = 1.0.
Exact steps for others to reproduce the error
at blender 2.78c:
at blender 2.79:
Changed status to: 'Open'
Added subscriber: @leopotam
Added subscriber: @mont29
Changed status from 'Open' to: 'Archived'
Not a bug, you have a new setting to choose how to apply 'global' scaling (including one from units) in exporter, either in global FBX setting, or 'baked' into each object's scaling (
Apply Scale
option).