Rendered Viewport after Quick Smoke crashes Blender
Closed, InvalidPublic


System Information
macOS Sierra 10.12.6
AMD Radeon R9 M370X 2048MB

Blender Version
Broken: 2.79 7b397cd
Worked: (optional)

If the timeline indicator is on a frame other than 0, after applying the Quick Smoke setup if you immediately change the viewport to Rendered (via hotkey or pie menu) Blender crashes.

Exact steps for others to reproduce the error
Move timeline indicator to frame 20 (or other).
Apply Quick Smoke to default cube.
Change viewport mode to Rendered.



At least on a GTX1080 with Cuda on Linux and latest master it does not happen. So probably it's more an issue with AMD Cards, OpenCL or OSX.

Dalai Felinto (dfelinto) triaged this task as Normal priority.Sep 4 2017, 12:47 PM

I can't reproduce the issue either.

(1) Did you run with --factory-startup? (I guess not since you mentioned pie menu)
(2) Does it work in 2.78?
(3) Is your crash with BI or Cycles?

@Stefan Werner (swerner) can you confirm this in the OSX? If so can you move to confirmed, otherwise move the report to Incomplete until we hear back from the author.

Stefan Werner (swerner) lowered the priority of this task from Normal to Incomplete.Sep 4 2017, 9:44 PM

I'm unable to reproduce on macOS.

Can we get the macOS crash report? It should be in your home directory under Library/Logs/DiagnosticReports (by default, the Library folder is hidden on macOS).

I downloaded the latest RC2 and ran Blender straight from the unzipped folder and got the same results ...
I reset to Factory Settings and it's fine now — can't reproduce the problem.

Sorry for the distraction.

No problems, closing it for now.