Blender Cycles bake Cage no longer has averaged normals #53150

Closed
opened 2017-10-25 01:48:34 +02:00 by Adam · 14 comments

System Information
Win7 AMD HD 78xx

Blender Version
Broken: 2.79
Worked: 2.74

Works with 2.74 but broken in 2.79.

Short description of error
When not supplying a dedicated cage mesh to the Cycles Baker, normals won't be averaged for the cage. Instead the selected mesh will be used, including hard edges or custom split normals when averaged normals are required.

Exact steps for others to reproduce the error
Try to bake a cube with smoothed corners (bevel + subsurf) onto a simple cube with hard edges using 2.79 Cycles. The bake will not look correct as the hard normals of the cage produce overlapping effects.

The desired behaviour would be that before the baking process starts, the cage mesh has its normals averaged. Otherwise a custom cage has to be created which is unnecessarily time consuming.

**System Information** Win7 AMD HD 78xx **Blender Version** Broken: 2.79 Worked: 2.74 Works with 2.74 but broken in 2.79. **Short description of error** When not supplying a dedicated cage mesh to the Cycles Baker, normals won't be averaged for the cage. Instead the selected mesh will be used, including hard edges or custom split normals when averaged normals are required. **Exact steps for others to reproduce the error** Try to bake a cube with smoothed corners (bevel + subsurf) onto a simple cube with hard edges using 2.79 Cycles. The bake will not look correct as the hard normals of the cage produce overlapping effects. The desired behaviour would be that before the baking process starts, the cage mesh has its normals averaged. Otherwise a custom cage has to be created which is unnecessarily time consuming.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Win

Added subscriber: @Win

Added subscriber: @brecht

Added subscriber: @brecht

Thanks for the report. Can you attach a .blend to reproduce the problem, where we can press Bake and see the different result in Blender 2.74 and 2.79?

Thanks for the report. Can you attach a .blend to reproduce the problem, where we can press Bake and see the different result in Blender 2.74 and 2.79?

Added subscriber: @VukGardasevic

Added subscriber: @VukGardasevic

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Vuk Gardašević self-assigned this 2017-11-05 06:46:00 +01:00

More than a week passed without a reply.

Due to the tracker policy, archiving until the required additional information / data is provided.

More than a week passed without a reply. Due to the tracker policy, archiving until the required additional information / data is provided.
Author

Here you go mate, just click bake and see the wrong result: T53150_Bake_Cage_Bug.blend

Here you go mate, just click bake and see the wrong result: [T53150_Bake_Cage_Bug.blend](https://archive.blender.org/developer/F1066581/T53150_Bake_Cage_Bug.blend)
Author

@brecht Oh I forgot to send submit on the file :X

@brecht Oh I forgot to send submit on the file :X

Changed status from 'Archived' to: 'Open'

Changed status from 'Archived' to: 'Open'

Thanks, the bake result certainly looks very different than 2.74, will investigate.

Thanks, the bake result certainly looks very different than 2.74, will investigate.
Vuk Gardašević removed their assignment 2017-11-06 11:24:59 +01:00

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Germano Cavalcante self-assigned this 2020-02-05 19:18:46 +01:00

As far as I could see the order was inverted taking the normals of the selected mesh and sending it to the active mesh texture.
Before it seemed to be the opposite, normal of the active as seen in the selected.

I don't think it was a regression.

As far as I could see the order was inverted taking the normals of the selected mesh and sending it to the active mesh texture. Before it seemed to be the opposite, normal of the active as seen in the selected. I don't think it was a regression.
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Reference: blender/blender#53150
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