Blender Cycles will crash when preview or render
Closed, ResolvedPublic


System Information
Alienware 17R1 GTX 880M latest Nvidia driver, Win 10 latest

Blender Version
Broken: 2.79 3f614cd (Daily Build)
Worked: 2.79 5bd8ac9 (Official)

Short description of error
Blender will crash/close without any warning/error.

Exact steps for others to reproduce the error
Load the attached scene and try preview or render.

INFO: The scene is using the new Bevel Shader. But deleting the node will not fix this.

LazyDodo (LazyDodo) triaged this task as Confirmed priority.Nov 9 2017, 5:37 PM

Took a few tiles trigger, but, the problem is in closure_alloc where sd->num_closure appear to have an invalid value, which in turn gets you an invalid pointer which gets dereffed and downhill from there.

Impressive. Most impressive how fast you wizards fix bugs here. Thanks!