Windows 7 Ultimate, 64-bit, 32GB DDR4, 5960x (8-core), Nvidia Quadro FX 1800 (Primary) & GeForce 9800 GTX+ (Secondary)
Graphics Tablet: Wacom Bamboo Model: CTF-430 Driver Version 5.2.4-5
Inically saw problem in:
Broken: (2.79 2017-09-11 10:43 Hash: 5bd8ac9)
Then tested in:
Broken: (2.80 2017-11-11 15:23 Hash: f30a2a7 Branch blender2.8)
And then tested in:
Broken: (2.80 2017-12-22 21:18 Hash: fe1e2c2 Branch blender2.8) (blender-2.80-fe1e2c2-win64-vc14)
Worked: (N/A) I think this is throughout GP lifetime.
Short description of error
Grease Pencil is not the same/consistent scale through multiple editors (Movie Clip Editor & U/V Image Editor vs. Video Sequence Editor & Node Editor) on the same GP Layer.
End of Short description of error
I am not sure if the additional things I have in here in the videos below are relevant to this or are completely different issues.
Exact steps for others to reproduce the error
Video 2: other observations https://www.youtube.com/watch?v=b61ziedh7dM
Just tested this with 2.76 so either this is not known or not a bug, oh well... I put all this effort in I might as well...
I am not to sure if the Grease Pencil is only intended to be used in 3D for animation or if you will be able to still (in 2.80) animate in 2D in 2D Editors.
This line from blender's wiki concerns me tho: "The new Object will be used only for 3D view, including new functionalities. For 2D modes (VSE, IMage Editor, Node Editor, etc) the current grease pencil code will be used and renamed as Annotations." wiki.blender.org
..."Restoration of simple GP "Annotation" functionality for 2D editors."... Differential D2889 I hope I'm misunderstanding this.
I checked https://developer.blender.org/project/board/62/ to see if this (observation) is known or not. I hope this is correctly.
Hope I did everything right, as this is my first time reporting a bug.
Any feedback or questions are welcome.