Blender Keymap - Holding key R for rotation flickers between trackball and rotate mode #54297

Closed
opened 2018-03-12 11:55:50 +01:00 by Reiner Prokein · 6 comments

System Information
Operating system and graphics card

Win 7 64 Bit, Nvidia 1060

Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen)
Worked: (optional)

Seems to be around since eons

Short description of error

Holding key R for rotation flickers between trackball and rotate mode

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

Simple as open Blender and holding down R for rotation.

You will notice that the widget and the text in the header starts to flicker between rotation and trackball navigation.

Easy fix would be to change the keymap value (or better values, since the navigation keys exists in more than one editor) from Press to Release. Then you have to release the mouse once to switch to trackball navigation. And nothing flickers anymore.

pressvsrelease.jpg

**System Information** Operating system and graphics card Win 7 64 Bit, Nvidia 1060 **Blender Version** Broken: (example: 2.69.7 4b206af, see splash screen) Worked: (optional) Seems to be around since eons **Short description of error** Holding key R for rotation flickers between trackball and rotate mode **Exact steps for others to reproduce the error** Based on a (as simple as possible) attached .blend file with minimum amount of steps Simple as open Blender and holding down R for rotation. You will notice that the widget and the text in the header starts to flicker between rotation and trackball navigation. Easy fix would be to change the keymap value (or better values, since the navigation keys exists in more than one editor) from Press to Release. Then you have to release the mouse once to switch to trackball navigation. And nothing flickers anymore. ![pressvsrelease.jpg](https://archive.blender.org/developer/F2438781/pressvsrelease.jpg)
Author

Added subscriber: @tiles

Added subscriber: @tiles

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Brecht Van Lommel self-assigned this 2018-03-13 20:07:07 +01:00

If you want to have press and hold behavior for tools, then indeed the keymap needs to change to accommodate that, not just here but in many other places. R key rotation and most other tools were not designed for that though, and I'm not sure why you would expect them to be?

Switching from Press to Release adds a delay and makes things a little less responsive, which may be an acceptable trade-off in some cases but we're not going to do that in the default keymap unless there is a good reason. In 2.8 we also plan to make much deeper changes, so not much point changing anything now.

If you want to have press and hold behavior for tools, then indeed the keymap needs to change to accommodate that, not just here but in many other places. R key rotation and most other tools were not designed for that though, and I'm not sure why you would expect them to be? Switching from Press to Release adds a delay and makes things a little less responsive, which may be an acceptable trade-off in some cases but we're not going to do that in the default keymap unless there is a good reason. In 2.8 we also plan to make much deeper changes, so not much point changing anything now.

This issue was referenced by 2e7cfb86fe

This issue was referenced by 2e7cfb86fef831b5024fa21430c76c6bf4e649db

Changed status from 'Archived' to: 'Resolved'

Changed status from 'Archived' to: 'Resolved'
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Reference: blender/blender#54297
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