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Build blender on mac with "make" command
Closed, InvalidPublic


System Information
OS X 10.12.6, NVIDIA GeForce GTX 780M 4096 MB

Blender Version
Broken: 2.79b

Short description of error

cd ~/blender-build/blender

results with

Configuring Blender in "/Users/filip/blender-build/build_darwin" ...
/bin/sh: cmake: command not found
make: *** [all] Error 127

Exact steps for others to reproduce the error

I followed wiki.
I didn't setup anything manually to keep it "fresh" as possible.

I'm able to build blender if I generate Xcode project via CMake as described on wiki, but zero luck with announced simple "make" command from cd ~/blender-build/blender directory. Tried already on three iMacs in studio.

Event Timeline

Make sure that cmake is in your path env var

Ray molenkamp (LazyDodo) changed the task status from Unknown Status to Unknown Status.Apr 9 2018, 5:51 AM
Ray molenkamp (LazyDodo) claimed this task.

looks like you don't have cmake installed or as @Aaron Carlisle (Blendify) suggested not in your path, that being said, from the page you used to file this bug.

What not to report here

  • Feature requests, see the developer contact page.
  • Items that are already on our To Do list.
  • Compile or build issues, ask on #blendercoders or mail bf-committers.

So sadly i do have to follow tracker rules and close your ticket.

It seems CMake no longer includes an installer to put itself in the path, so I've updated the docs:

filip mond (vklidu) added a comment.EditedApr 9 2018, 10:44 AM

@Brecht Van Lommel (brecht): Awesome :) !!! Any reason to create PATH in ~/.bash_profile and not to ~/.profile as you suggested for alias?
(if its a wrong place I will try catch you on irc.)

@Ray molenkamp (LazyDodo) I feel sorry, but mailing bf-committers is hard to follow (keep continuity) and irc I always feel I'm disturbing someone in his doing. Also visually its not possible to create clear question and get clear answer. It's much easier to follow sites like here or on stackexchange format. Mailing List and IRC usually takes a lot of discussions. BTW blender.stackexchage also is not for this kind of topics.

This is not apologise me to do that in this way, I just didn't know compiling is not for bug tracker.