This task is a list of things that will have to be done for the 2.8 release:
A set schedule is still not set date on when we should start modifying the actual repository so, for now, we are in a planning phase.
- Frame server removed
- BGE removed
- Armature sketching removed
- Internal removed
- Texface removed
- Background images T52668
- Groups and layers are now both "Collections" rB17bd5c9d4b1e9377b896c13043e24eaa7e979714
- Keymap T55162, T54963
- Defaults T54963 (should not be much work just double check).
- Driver workflow T54653, T55145
- Outliner T54120
- Closure to RGB conversion node (EEVEE only for now).
- Workbench T54907
- Displacement node (already documented)
- random walk subsurface scattering D3054
- Bevel Shader D2803
- Principled Volume Shader D3033
- IES light textures rB48155c210a3fd65f6fc2b5be3357b47a8af3711a
- Math node: add arctan2 rB68627626854c27c2135cab72b48b648cb638c8cb
- disk and ellipse shapes for area lamps rB5505ba8d4753ee6b3c0101ba3e4abf337546a1b0
- 3D View
- Orbit naivgation tool
- Multiobject editing
- 3d Cursor -- True 3d & continuous dragging
- Mixed snap D3400
- Tools T54582 T53047
- Scale cage
- Add interactive tools
- Tool properties space type rB995fa1f4c0b1dc746b0978033b41984a653784e4
- Expanded editor types T54744
We should discuss some structure for some pages that we might want to change.
- eevee -- Document Eevee related settings
- cycles -- Document cycles related settings
- Nodes? -- Same nodes are used in cycles and Eevee.