Windows 10, Intel HD Graphics 620
Broken: Blender 2.80 41cba97 ( Date 2018-05-17 02:04 )
Short description of error
When Eevee in Rendered mode, when the image is static and tries to anti-alias, issues appear around certain zones of the objects ( where the anti-aliasing would be taking place ) like small randomly coloured rectangles. It's as if those areas of the screen are getting rendered in an incorrect texture format.
When actively rotating the scene, no issues show and Eevee looks great. It's only when the scene is static that the issues appear.
The issue happened with the default ( latest ) Windows 10 driver, and also with the latest one installed from their website ( Driver Date: 16/05/2018, Driver Version 126.96.36.19994 ).