- Multilamp settings:
We should give the possibility to the user to add/remove lights in the studio light mode. This is very important in order to tweak the specular lights. Also this makes the viewport experience easier to tweak.
- Clarification / unification of specular light and diffuse lights
Having the specular and the diffuse light not in sync is really not ideal. We should at least have the diffuse lighting of the specular lights.
- BUG xray overflow for really bright lights (only caused by spec)
- strange delay on the first frame caused by specular (HIGH)
- flat lighting should not have specular
- OPTI outline pass in forward could be a simple depth pass if there is no outline (HIGH)
- TAA must be reset is any value changes. that includes the lookdev sphere positions.
- aa on lookdevsphere
- AA + alpha cut the sphere preview (hdri picker) for hdris and matcaps