BAT doesn't pack particle caches #55539

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opened 2018-06-19 18:28:21 +02:00 by Isaac Weaver · 6 comments

Attached is a zip file with a .blend file and a baked particle cache. If you pack it with BAT, it won't pack the particle cache files.

This is related to: #55007

particles.zip

Attached is a zip file with a .blend file and a baked particle cache. If you pack it with BAT, it won't pack the particle cache files. This is related to: #55007 [particles.zip](https://archive.blender.org/developer/F3740796/particles.zip)
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Added subscriber: @IsaacWeaver

Added subscriber: @IsaacWeaver
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Added subscribers: @dr.sybren, @lichtwerk

Added subscribers: @dr.sybren, @lichtwerk
Sybren A. Stüvel was assigned by Philipp Oeser 2018-06-20 13:51:43 +02:00
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Can confirm this.

Seems like multiple issue:

  • BAT doesnt respect caches with blank names (blender itself will add hex representation of object name in that case, see here )
  • I think the glob case of #55007 is still not solved? (pathlib.Path.exists() on a glob representation wont work out...)

@dr.sybren: mind having a look?

Can confirm this. Seems like multiple issue: - BAT doesnt respect caches with blank names (blender itself will add hex representation of object name in that case, see [here ](https://developer.blender.org/diffusion/B/browse/master/source/blender/blenkernel/intern/pointcache.c;fd48e685c3077b781d8b81b8d5048c49d2ad5091$1834)) - I think the glob case of #55007 is still not solved? (pathlib.Path.exists() on a glob representation wont work out...) @dr.sybren: mind having a look?

BAT doesnt respect caches with blank names (blender itself will add hex representation of object name in that case, see here)

This I can add.

I think the glob case of #55007 is still not solved?

It solved the issue with the example test case that was attached. A fix is only as good as its bugreport ;-)

> BAT doesnt respect caches with blank names (blender itself will add hex representation of object name in that case, see here) This I can add. > I think the glob case of #55007 is still not solved? It solved the issue with the example test case that was attached. A fix is only as good as its bugreport ;-)

This issue was referenced by 0b96635953

This issue was referenced by 0b96635953be26d5b9a3582f06c9222fdc2fc2e4

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender-asset-tracer#55539
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