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Vietnamese translation correction completed
Confirmed, NormalPublicTO DO


I have completed the correction of Vietnamese translation of the interface (vi.po). The file can be found here ( Can you please instruct me how to upload changes to 2.79 branches, please. I also wanted to propagate changes to 2.8 branches and complete all the untranslated strings in that version as well. At the same time, please add Vietnamese entry for the Blender's reference manual and guide me to download the source so I can start translating it. I have forgotten how to update changes to PO file, so please give me clear guidance on that. Thank you in advance.

Kind regards,
Hoang Tran

Event Timeline

Bastien Montagne (mont29) lowered the priority of this task from 90 to Normal.

Thanks @Hoang Duy Tran (hoangduytran), @Chau (BlenderNavi) is maintainer of Vietnamese translation, let’s him handle that. :)

Fine with me. I don't mind. Let me know if I could be of help. By the way, I'm still updating to that repository of mine daily. So Chau will need to keep up with changes over there. God bless you all.

Just like to inform that I had completed all the verifications as of today and stop updating the GitHub repository of mine. Chau, you can check them in when you can. Would appreciate bits of help on how to start on the reference manual properly: ie. procedures for creating a branch for VI, compiling and updating changes. I had managed downloaded the source, including dependencies, and compiled locally for English.

Don't worry about it. I've learned how to create and compile for Vietnamese. Just needed to know how to check changes into the svn repository, that's all.

I will see your changes. I also wait for 2.80 version because remove game engine and blender internal render.