Orange and white 3d view #56388

Closed
opened 2018-08-14 19:51:11 +02:00 by wally Alexandre · 13 comments

System Information
Operating system and graphics card

Ubuntu
redwood xt [Radeon HD 5670/5690/5730]

Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen)
Worked: (optional)

Blender-2.80-1ae77fe9c1-linux-glibc219-x86_64

Short description of error

When I opened it object are orange and the background is white and when I deleted the it became normal and when I added an object it happen again (camera/light are not included)

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
VID_20180814_134248.mp4

**System Information** Operating system and graphics card Ubuntu redwood xt [Radeon HD 5670/5690/5730] **Blender Version** Broken: (example: 2.69.7 4b206af, see splash screen) Worked: (optional) Blender-2.80-1ae77fe9c1-linux-glibc219-x86_64 **Short description of error** When I opened it object are orange and the background is white and when I deleted the it became normal and when I added an object it happen again (camera/light are not included) **Exact steps for others to reproduce the error** Based on a (as simple as possible) attached .blend file with minimum amount of steps [VID_20180814_134248.mp4](https://archive.blender.org/developer/F4226433/VID_20180814_134248.mp4)

Added subscriber: @DI123

Added subscriber: @DI123

Added subscriber: @mont29

Added subscriber: @mont29

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
Videos and/or links to external sites etc. are not acceptable as bug report (they can be provided as additional information only).

Also, that is most certainly an OpenGL/driver issue. Please:

  • Give us your exact Blender, OS and GPU (including drivers) versions, as requested in the template!
  • Ensure both your OS and drivers are fully up-to-date (and use official GPU drivers, not those provided by windows or tablet/laptop maker or open source ones in linux distributions).
  • Try to start Blender in factory settings (--factory-startup commandline option) (this will ensure whether this is a userpref or addon issue or not).
  • Try to tweak OGL settings in UserPreferences, System tab.
  • Try to tweak your GPU driver settings (e.g. try different values between 'performance' and 'quality' if you have such slider, etc.).
  • Attach as text file here the report generated by Help -> System Info (do not paste it directly in comment).
  • Launch Blender from the command line with --debug-gpu option and attach as text file here any error printed out in the console (do not paste it directly in comment).
  • Try to start in software OpenGL mode (use the blender-softwaregl distributed with official blender, will be slow, but will show whether this is a driver issue or not).
Please follow our [submission template and guidelines](https:*developer.blender.org/maniphest/task/edit/form/1/), also read [these tips about bug reports](https:*wiki.blender.org/wiki/Process/Bug_Reports), and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, **small and simple** .blend and/or other files to do so if needed, etc. Videos and/or links to external sites etc. **are not acceptable** as bug report (they can be provided as additional information **only**). Also, that is most certainly an OpenGL/driver issue. Please: * Give us your exact Blender, OS and GPU (including drivers) versions, as requested in the template! * Ensure both your OS and drivers are fully up-to-date (and use official GPU drivers, not those provided by windows or tablet/laptop maker or open source ones in linux distributions). * Try to start Blender in factory settings (`--factory-startup` commandline option) (this will ensure whether this is a userpref or addon issue or not). * Try to tweak OGL settings in UserPreferences, System tab. * Try to tweak your GPU driver settings (e.g. try different values between 'performance' and 'quality' if you have such slider, etc.). * **Attach as text file** here the report generated by Help -> System Info (**do not** paste it directly in comment). * Launch Blender from the command line with `--debug-gpu` option and **attach as text file** here any error printed out in the console (**do not** paste it directly in comment). * Try to start in software OpenGL mode (use the `blender-softwaregl` distributed with official blender, will be slow, but will show whether this is a driver issue or not).

Added subscriber: @nokipaike

Added subscriber: @nokipaike

@DI123
they are not problems of blender but of drivers.
there are known problems with the mesa r600 on these gpu's, use padoka ppa drivers, last developed mesa drivers are improving. (some minor issues remain at the moment but eevee is largely usable)
https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/mesa

@DI123 they are not problems of blender but of drivers. there are known problems with the mesa r600 on these gpu's, use padoka ppa drivers, last developed mesa drivers are improving. (some minor issues remain at the moment but eevee is largely usable) https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/mesa

Thanks im going to try what you suggested; i see that i download the latest and I don't get the white screen any more and I get a black object unless I switched to object mode or edit mode

Thanks im going to try what you suggested; i see that i download the latest and I don't get the white screen any more and I get a black object unless I switched to object mode or edit mode

Added subscriber: @fclem

Added subscriber: @fclem

@mont29 @fclem

the mesa guys have solved all the problems on these gpu, except the shadow ESM that do not work that they say is something that depends on the blender

https://bugs.freedesktop.org/show_bug.cgi?id=107454

https://bugs.freedesktop.org/show_bug.cgi?id=105371

@mont29 @fclem the mesa guys have solved all the problems on these gpu, except the shadow ESM that do not work that they say is something that depends on the blender https://bugs.freedesktop.org/show_bug.cgi?id=107454 https://bugs.freedesktop.org/show_bug.cgi?id=105371

In #56388#528232, @DI123 wrote:
Thanks im going to try what you suggested; i see that i download the latest and I don't get the white screen any more and I get a black object unless I switched to object mode or edit mode

yes, this is a problem that manifests itself also on windows, probably eevee has to be improved another little ... but in general on these gpu have made miracles ... a month ago blender 2.8 was totally useless hehehe;)

> In #56388#528232, @DI123 wrote: > Thanks im going to try what you suggested; i see that i download the latest and I don't get the white screen any more and I get a black object unless I switched to object mode or edit mode yes, this is a problem that manifests itself also on windows, probably eevee has to be improved another little ... but in general on these gpu have made miracles ... a month ago blender 2.8 was totally useless hehehe;)
Clément Foucault was assigned by Bastien Montagne 2018-08-24 10:22:28 +02:00

@fclem mind having a look at those two links? Thanks.

@fclem mind having a look at those two links? Thanks.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

@nokipaike If I understand, the guy found the shader causing the problem in the optimizer but the problem is that it's in the full mesh shader and that's too much machine code to debug. Nothing much I can do on my end.

Apart from this seems like the original report from @DI123 is not relevant anymore as it has been corrected by the driver writters. Closing.

@nokipaike If I understand, the guy found the shader causing the problem in the optimizer but the problem is that it's in the full mesh shader and that's too much machine code to debug. Nothing much I can do on my end. Apart from this seems like the original report from @DI123 is not relevant anymore as it has been corrected by the driver writters. Closing.

Yes it has

Yes it has
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Reference: blender/blender#56388
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