COLLADA Exporter Transform animation by Euler angle is not reflected
Open, NormalPublic

Description

System Information
Operating System: Windows 10 Pro 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804)
Processor: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 32768MB RAM
DirectX Version: DirectX 12
Display Card name: NVIDIA GeForce GTX 750 Ti
Display Memory: 18355 MB

Blender Version
Broken: 2.79b hash:f4dc9f9d68b

Short description of error
Transform animation by Euler angle is not reflected in COLLADA Exporter

Exact steps for others to reproduce the error
file

  1. Open file(Transform animation by Euler angle X 0 to 2880°)
  2. menu -> export -> COLLADA(.dae)
  3. .dae file saving
  4. open .dae file use other viewer

When exporting attachment file, you can see that the bicycle wheels do not animate

on blender

result

Details

Type
Bug
Bastien Montagne (mont29) triaged this task as Normal priority.
Bastien Montagne (mont29) edited projects, added Import/Export, BF Blender; removed Addons.

Did not check in detail, but I would guess that’s because Collada uses matrices, which would loose the 'multi-turn' angle, unless you add enough intermediate keyframes?

@Gaia Clary (gaiaclary), will let you handle that one. ;)