In Blender 2.8, we have a handful of related features that we want to make more consistent and useful by making a series of slight changes.
- It’s a hassle to enable Wireframe View, requiring multiple steps and settings to set up.
- X-Ray mode and Occlude Selection are both mapped to the Z key, but the latter is only available in Edit Mode, creating a conflict. If you go to Edit Mode with X-Ray enabled, you can't disable it with the Z key.
- X-Ray mode and Occlude Selection are different modes, even though they appear to give the same visual effect.
Here’s an overview of how we could go about fixing these problems:
- Introduce a distinct Wireframe mode
- Merge X-Ray mode and Occlude Selection, and consistently map it to the Z key everywhere
- Wireframe Mode itself would still enable you to toggle X-Ray, acting as a way to switch between front-facing wireframe view or see-through wires.
Wireframe mode could be enabled as a viewport display mode:
X-Ray & Occlude Selected to be merged and become consistent across Edit Mode and Object Mode.
Wireframe Mode would looks like this:
If X-Ray Mode is enabled, Wireframe becomes see-through: