[cycles renderer] can not render via CUDA(GeForce MX150): CUDA binary kernel for this graphic card compute capability (6.1) not found #56815

Closed
opened 2018-09-15 20:39:21 +02:00 by Yurii Zipov · 6 comments

System Information
OS: windows 10
Graphic Card: Geforce MX 150

Blender Version
Cycles renderer: 1.9.0

Short description of error
[cycles renderer] can not render via CUDA(GeForce MX150): CUDA binary kernel for this graphic card compute capability (6.1) not found
Exact steps for others to reproduce the error

  1. I execute cycles.exe --tile-width 64 --tile-height 64 --threads 6 --device CUDA --output output cycles\examples\scene_cube_surface.xml
  2. Look at the console output in cycles.exe

Actual result: Error message: CUDA binary kernel for this graphic card compute capability (6.1) not found

**System Information** OS: windows 10 Graphic Card: Geforce MX 150 **Blender Version** Cycles renderer: 1.9.0 **Short description of error** [cycles renderer] can not render via CUDA(GeForce MX150): CUDA binary kernel for this graphic card compute capability (6.1) not found **Exact steps for others to reproduce the error** 1) I execute cycles.exe --tile-width 64 --tile-height 64 --threads 6 --device CUDA --output output cycles\examples\scene_cube_surface.xml 2) Look at the console output in cycles.exe **Actual result:** Error message: CUDA binary kernel for this graphic card compute capability (6.1) not found
Author

Added subscriber: @ZipovUA

Added subscriber: @ZipovUA

Added subscriber: @brecht

Added subscriber: @brecht

I guess you built Cycles standalone yourself. Did you configure CMake to build CUDA binaries, and if so wat are the relevant CMake variables set to?

I guess you built Cycles standalone yourself. Did you configure CMake to build CUDA binaries, and if so wat are the relevant CMake variables set to?
Author

@brecht Yes, You are right. I am talking about standalone cysles renderer project.

When I built project I did not set any vairables. Just default "build all"

Because I did not see in readme file any mention about specfic variables for building with CUDA binaries

Could You please advice how to do it? Maybe I missed something?

(Also it will be interesting to get option for OpenCL)

@brecht Yes, You are right. I am talking about standalone cysles renderer project. When I built project I did not set any vairables. Just default "build all" Because I did not see in readme file any mention about specfic variables for building with CUDA binaries Could You please advice how to do it? Maybe I missed something? (Also it will be interesting to get option for OpenCL)

For OpenCL no extra work is needed, the kernels are compiled at runtime.

For CUDA:

For OpenCL no extra work is needed, the kernels are compiled at runtime. For CUDA: * Install CUDA 9.1 toolkit: https://developer.nvidia.com/cuda-91-download-archive * In CMake, set: ** `WITH_CYCLES_CUDA_BINARIES= ON` ** `CYCLES_CUDA_BINARIES_ARCH=..` to the architectures you need (`sm_61` for your card)

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Brecht Van Lommel self-assigned this 2018-09-17 08:22:22 +02:00
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Reference: blender/blender#56815
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