UI Paper Cuts (Parent Task) #56950
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opened 2018-09-28 16:28:00 +02:00 by William Reynish
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Reference: blender/blender#56950
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This design task is targeted at contributing and new developers looking for smaller but worthwhile UI tasks. These are meant to be 'paper cuts' - very small UI annoyances that, in aggregate, make things unpleasant or annoying. All of these tasks should be smaller in scope, so that new or occasional developers can handle them.
This is a curated list of items picked from this Devtalk thread. It will be updated with new items over time.
Order of importance:
{icon circle color=red} Very Important - These we should handle before the initial release of Blender 2.80
{icon circle color=yellow} Somewhat Important - These issues would be nice to do as soon as possible
{icon circle color=green} Less Important - Extra polish, nice to have
?
Incomplete - Tasks needing more details before implementing.General
?
{icon circle color=yellow} #61492 (Layer Switching Shortcut Inconsistency)?
#62309 (Make enum menus nicer)Text Editor
Nodes
Properties
Other Editors
Tools
?
{icon circle color=green} #57727 (Make the “redo” panel also appear in the tool settings tab)The actual tasks are listed as subtasks under this parent task, with more information.
Developers
For new developers who might be interested in tackling any of these, refer to this document about contributing a patch:
https://wiki.blender.org/wiki/Process/Contributing_Code
Added subscriber: @WilliamReynish
Added subscriber: @Regnas
Not sure if it fits here, but may I suggest to disable "Load UI" by default when using File -> Open...?
I can confirm that this is a major source of frustration when new users are trying the software and opening blend files from previous versions.
Added subscriber: @RamiroCantu
Hi, this this would be my first contribution and I am interested in taking on the addition of the save dialog for new files. So I will get to work on that.
Added subscriber: @ideasman42
UI Paper Cutsto UI Paper Cuts (Parent Task)Added subscriber: @0o00o0oo
Added subscriber: @iss
can this be considered?
https://blender.community/c/rightclickselect/74bbbc/increase-vse-transform-strip-rotation-limits
May be related or not, but also VSE cut operator, when cutting strips with applied fx is not behaving very well.
Allow copy & paste of strip, that has fx applied on top of it without copying both
Added subscriber: @brezdo
Added subscriber: @orvb
Added subscriber: @Thane5
Hi, i think it would make sense to add a seperate "Export selection" option in the File menu. I've often found myself accidentially exporting the entire scene because the current checkbox for that is not very obvious.
@Thane5: We could also simply set Only Selected to be on by default. It's what you'd expect anyway. I recently added that to our defaults task, here: #54943
Added subscriber: @remotecrab131
Added subscriber: @SteffenD
Added subscriber: @PierreSchiller
Added subscriber: @K01
Removed subscriber: @K01
Added subscriber: @freemind
I really don't like that you have to Check THREE checkboxes for EEVEE to finally activate refraction for materials.
One in the material tab, and two in the render tab.
It took a bit too long to figure out.
I believe it should be just ONE, and the others should be ticked by default.
Added subscriber: @Hexbob6
Hi there, I've noticed in Sculpt Mode that there is a warning dialog that displays when enabling Dynotopo:

Whilst the information is useful, having it display each time and having to click the 'ok' button I feel is frustrating and detrimental to the UX. There have been multiple instances where I have immediately dragged my cursor away from the box and looked elsewhere, not noticing (and forgetting!) that the box would display, and as a result started sculpting without Dynotopo, and wondering why my mesh resolution isn't increasing!
I've come up with a couple of ideas on how this could be improved (there're most likely additional pros/cons to each that I haven't considered):
Give some immediately accessible indication within the viewport (perhaps on the top left of the viewport?) that the user is/isn't in Dynotopo sculpt mode. This could also help solve the issues of switching to/from other modes and having Dynotopo automatically disable without the user realising.
Apologies if this is the wrong place to post this, or if it's a task too great to be considered a paper cut- please point me in the right direction! Thanks :)
Added subscriber: @schweppie
Added subscriber: @CharlieJolly
@WilliamReynish rather than create a design task, needed your opinion on having an enable option on popover menus.
As a user if you click the menu and the option is disabled, the user can click an enable checkbox?
What's your view on this?
Also, there is an inconsistency with some popovers. The Overlay popover shows greyed out when not enabled but the snappin popover doesn't.
@CharlieJolly: I don't fully understand the first question. The Use Guides option seems redundant in your image, isn't that what the Grid icon button does?
The reason the snapping isn't grayed out is that it's still applicable, because you can enable snapping by holding Ctrl without enabling the snapping toggle.
@WilliamReynish basically, if the user clicks on the menu instead of the grid icon, should we show an enable option in the popover if the option has not already been enabled? Does that make more sense? Or should the enable option not be shown?
No, I don't think that's a good idea. Then there are two redundant ways to enable the option, which can add unnecessary confusion. We also don't do this in Overlays, for example.
OK, I'll remove that option for consistency. Thanks.
Added subscriber: @antoniov
@WilliamReynish If you have time, please review the mail I sent you about new icons for Cutter and Segment selection.
Removed subscriber: @antoniov
Added subscriber: @A.Lex_3D
Added subscriber: @zebus3dream
Propose to move #62309 to a design task since there are unresolved issues there.
Added subscriber: @DuarteRamos
Added subscriber: @LucianoMunoz
Correct me if this is the wrong place:
Transform Orientations should be split for Translation, Rotation and Scale, so you can have each on it's own.
@LucianoMunoz please make suggestions here: https://devtalk.blender.org/t/blender-ui-paper-cuts/2596
Added subscriber: @BartekMoniewski
Moved #64661 (VSE: Place audio strips under video) to #64682 (Video Sequence Editor (Sequencer) Module), this isn't a UI change.
Removed #57721 (For ID blocks, move + and x buttons into popover), writing a new ID-datablock browser isn't suitable for new developers.
Added subscriber: @1D_Inc
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(Wrote comment in devtalk )
Added subscriber: @AndreaMonzini
Added subscriber: @XZS
Removed subscriber: @XZS
Removed subscriber: @brezdo
Added subscriber: @AndreaGuerra
Added subscriber: @jagt