OpenGL Render Engine ignores Transparent Background #56992

Closed
opened 2018-10-01 16:29:58 +02:00 by Marcus Papathoma · 12 comments

System Information
Windows 10 Pro x64

Blender Version
Broken: blender-2.80.0-git.be0e58d980d-windows64 (today)

Short description of error
The OpenGL Render Engine doesn´t render an transparent background when the outline option is activated in the rendersettings.

Exact steps for others to reproduce the error
Open the attached *.blend file.
Hit F12 to render the current frame.
No Alpha is rendered although Alpha Mode is set to transparent. This happens when the Outline option is activated in the rendersettings.OpenGL Render Engine ignores Transparent Background.blend

**System Information** Windows 10 Pro x64 **Blender Version** Broken: blender-2.80.0-git.be0e58d980d-windows64 (today) **Short description of error** The OpenGL Render Engine doesn´t render an transparent background when the outline option is activated in the rendersettings. **Exact steps for others to reproduce the error** Open the attached *.blend file. Hit F12 to render the current frame. No Alpha is rendered although Alpha Mode is set to transparent. This happens when the Outline option is activated in the rendersettings.[OpenGL Render Engine ignores Transparent Background.blend](https://archive.blender.org/developer/F4892910/OpenGL_Render_Engine_ignores_Transparent_Background.blend)

Added subscriber: @machieb

Added subscriber: @machieb

Added subscriber: @WilliamReynish

Added subscriber: @WilliamReynish

Confirmed.
Alpha works, except when Outlines are turned on.

Confirmed. Alpha works, except when Outlines are turned on.
Member

Added subscribers: @fclem, @lichtwerk

Added subscribers: @fclem, @lichtwerk
Clément Foucault was assigned by Philipp Oeser 2018-10-02 15:37:12 +02:00
Member

Can also confirm this.
@fclem : one for you? (feel free to throw back at me -- so I can get more familiar with 2.8 Eevee / OpenGL code...)

Can also confirm this. @fclem : one for you? (feel free to throw back at me -- so I can get more familiar with 2.8 Eevee / OpenGL code...)

This issue was referenced by 34a627f345

This issue was referenced by 34a627f345218c8a6688eb6e72e1892a4e765508

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

@Clément Foucault: In the build from today blender-2.80.0-git.3c8c1841d72-windows64 the problem still persists.

@Clément Foucault: In the build from today blender-2.80.0-git.3c8c1841d72-windows64 the problem still persists.
Member

Changed status from 'Resolved' to: 'Open'

Changed status from 'Resolved' to: 'Open'
Member

Can confirm this still persists.
@fclem: should it be like P791 (looks OK here)?

Can confirm this still persists. @fclem: should it be like [P791](https://archive.blender.org/developer/P791.txt) (looks OK here)?

This issue was referenced by 9869e4ffe5

This issue was referenced by 9869e4ffe5e6d1aa265cc09ef9ae3f3538ab59f0

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#56992
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