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Mesh Disappearing after exiting edit mode in sculpt
Closed, ResolvedPublic


macOS High Sierra 10.13.6
MacBook Pro (Retina, 15-inch, Mid 2015)
2.5 GHz Intel Core i7
16 GB 1600 MHz DDR3
AMD Radeon R9 M370X 2048 MB
Intel Iris Pro 1536 M

Blender 2.80 Alpha 2 - Hash 9596dfc261f

If entering edit mode when sculpting, after coming back to the sculpt the mesh disappears,
Going back to the general tab and then again to sculpt makes the mesh visible again.

Event Timeline

Philipp Oeser (lichtwerk) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.

Can confirm this.
Seems to be the case only when Overlays are off.
So even without the file of this report if you do:

  • File > New > Sculpting
  • turn off Overlays (need to use the general show_overlays, it's not enough to disable everything in the popup...)
  • go to edit mode
  • go to sculpt mode

--> QuadSphere disappears

not sure if T57046 is somehow related (for some reason I cant launch renderdoc atm... )

@Clément Foucault (fclem): another for you? (as usual: feel free to throw back at me for further investigation...)