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Toggling Between Shading modes causes a crash with heavy scenes
Closed, ArchivedPublic


System Information

Windows 10, Intel(R) Core(TM) i5-6200U CPU and NVIDIA GeForce 940MX

Blender Version
Broken: e1293da0140
Worked: Yes

Short description of error
Open blender, hold Z key to switch over to render shading when in render mode the scene should behave rather sluggish in navigation, hold z key again to switch over to wireframe or x-ray, after doing this a couple of times it should produce a consistent crash. Please reference the file I sent you to further inspect the issue.

Exact steps for others to reproduce the error
switch from solid mode to rendered , then switch to wireframe, it should crash immediately.



Event Timeline

Philipp Oeser (lichtwerk) triaged this task as Confirmed, Medium priority.

Cant get it to crash immediately, but after a lot of back and forth (sometimes also involving toggeling Single Color Shading which the file from this report is also using) I also get the crash.

backtrace etc. is the same as T57094 (and T56998). No expert here, so I will not merge these reports (even though very similar).

Hm, @Clément Foucault (fclem): mind having a look?

i have a version which is not crashing ,
here is its hash : b6c14437427

Is this still happening? I remember @pratik solanki (dragoneex) saying on IRC it was solved.

Brecht Van Lommel (brecht) closed this task as Archived.

Following bug tracker policy, closing report after 7 days due to insufficient information to investigate further. We can reopen the report if more information is provided.