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blender2.8: installation is only showing CUDA options as render device in menu after copying script files from stable build
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Description

System Information
Windows 10 - 64 Bit Home
GTX 970
CUDA is installed

Blender Version
Broken: git log shows: commit 95f2604ea7b32d034cce7c7ec46149eaf6174d47 (HEAD -> blender2.8, origin/blender2.8)

Worked: Official Blender versions that are compiled

Short description of error

Exact steps for others to reproduce the error

  1. Have windows 10 64 bit
  2. Install Visual Studio Community 2017
  3. Checkout blender with git and get 64bit libs from subversion
  4. Follow the installations steps given by the blender wiki how to setup on windows
  5. Use CMAKE to build and install blender
  6. Start the installed blender
  7. Open the menu for the render device

8. There is no CUDO option shown

  1. Download the latest build of blender 2.8 from the blender page
  2. Extract the latest official beta build
  3. Use the script files from the 2.8 folder and overwrite the own compiled and installed blender

12. Now you see the CUDA option

I always have CUDA as Cycles device available when I use a blender version available from the blender page (also beta versions, 2.8 etc. ) but not when I compile and install blender on my own. I do not see any error in the logs during cmake compilation or install.

Details

Type
Bug

Related Objects

Event Timeline

R. R. (FlashBytes) renamed this task from Latest blender2.8 installation after successful compilation on Windows 10 64 as Release version is only showing CUDA options as render device in menu after copying script files from stable build to blender2.8: installation is only showing CUDA options as render device in menu after copying script files from stable build.Oct 11 2018, 1:22 AM
LazyDodo (LazyDodo) closed this task as Archived.
LazyDodo (LazyDodo) claimed this task.

From the bug report page

what not to report here
For Blender 2.8, please only report crashes. The bug tracker will be open for more general reports later.
Feature requests, see the developer contact page.
Compile or build issues, ask on #blendercoders or mail bf-committers.

So for that reason i'm going to have to close your ticket, that being said, you give very little information on how you build blender beyond

Follow the installations steps given by the blender wiki how to setup on windows
Use CMAKE to build and install blender

If you're gonna wing it your self with cmake, you're gonna have to manually set the options to get the cuda kernels (WITH_CYCLES_CUDA_BINARIES needs to be on)

if you use our convenience make.bat running

make release should get you the cuda kernels given a workable version of cuda is installed

for details see the building wiki