renderer: 'GeForce GTX 780/PCIe/SSE2'
version: 2.80 (sub 26), branch: blender2.8, commit date: 2018-10-13 21:55, hash: 55e3c17ccc1, type: Release
Short description of error
Blender crash when entering in edit mode when using instances of mesh (alt-d)
I've tried to recreate the setup, but it seems to work when I start from scratch.
Exact steps for others to reproduce the error
Open the attached .blend and enter edit mode with the selected object, that should make blender crash
If you delete the other one (named copy) , the crash shouldn't append anymore.
This is an even more narrowed down file, where I deleted all modifiers :