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add material to curve - crash
Closed, ResolvedPublic

Description

  1. pc - Core i5(2300), 16gb, gf560ti, win7x64
  2. pc - c2d (q6600), 4gb, gf9800gtx, win7x32

Blender 2.79b

Add material to third duplicated curve - crash

  1. Default startup scene, cube!(only)
  2. Duplicate one side of cube, separate it ad subdivide #50
  3. Select random EGES, separate, convert to curve
  4. Duplicate this curve first
  5. Shape>Fill(Full and Fill Deformed)
  6. Material>add new to this cirve
  7. Duplicate first curve second
  8. Shape>Fill(Full and Fill Deformed)
  9. Material>add new to this cirve
  10. Duplicate first curve third
  11. Shape>Fill(Full and Fill Deformed)
  12. Material>add new to this cirve
  13. Crash

VIDEO
https://youtu.be/R4qS2ienXdw
https://youtu.be/gobbvliTYRo

Details

Type
Bug

Event Timeline

If you save the file after step 11, close blender and load it up again and do step 12, does it still crash?

This comment was removed by Alexander (deepforest).

Yes, if i save before step 11, close blender and load it up again - no crash. But why it crashes if i not saving, closing and loading?

Can confirm in 2.79b (official release), but not in 2.8 nor 2.79 master.

@Alexander (deepforest) : havent tracked down a particular commit, but this might be solved already.
Could you try a new 2.79 build from https://builder.blender.org/download?

If you can confirm the new build works, then this could be closed as resolved...

Philipp Oeser (lichtwerk) triaged this task as Needs Information from User priority.Oct 19 2018, 1:59 PM

Will actually mark this as incomplete until we either have confirmation it works in new builds (or problem still persists...)

Can confirm in 2.79b (official release), but not in 2.8 nor 2.79 master.
@Alexander (deepforest) : havent tracked down a particular commit, but this might be solved already.
Could you try a new 2.79 build from https://builder.blender.org/download?
If you can confirm the new build works, then this could be closed as resolved...

Yahoo! You right, in 2.79.6 no crash))) Thanks a lot! Blender rules!

Philipp Oeser (lichtwerk) claimed this task.

OKi, closing as resolved then