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If click on Bake Rigid Body World, it crashes.
Closed, ResolvedPublic

Description

System Information
win10, gtx 970

Blender Version
blender-2.80.0-git.c4c62e6df55-windows64

Short description of error

Exact steps for others to reproduce the error
rigid body world -> cache -> Bake{F5348531}

Details

Type
Bug

Event Timeline

Can confirm.
Not sure this is a leftover from T56352, needs further investigation...

1   ??                                                                                                                           0x7fffc753c2f0 
2   btConvexTriangleCallback::processTriangle                                         btConvexConcaveCollisionAlgorithm.cpp 148  0x2e9a64d      
3   btScaledTriangleCallback::processTriangle                                         btScaledBvhTriangleMeshShape.cpp      50   0x2e2f075      
4   btBvhTriangleMeshShape::MyNodeOverlapCallback::processNode                        btBvhTriangleMeshShape.cpp            315  0x2e1eeb2      
5   btQuantizedBvh::walkStacklessQuantizedTree                                        btQuantizedBvh.cpp                    730  0x2e8ce40      
6   btQuantizedBvh::reportAabbOverlappingNodex                                        btQuantizedBvh.cpp                    346  0x2e8be08      
7   btBvhTriangleMeshShape::processAllTriangles                                       btBvhTriangleMeshShape.cpp            323  0x2e1ef35      
8   btScaledBvhTriangleMeshShape::processAllTriangles                                 btScaledBvhTriangleMeshShape.cpp      73   0x2e2e7d8      
9   btConvexConcaveCollisionAlgorithm::processCollision                               btConvexConcaveCollisionAlgorithm.cpp 208  0x2e9aa01      
10  btCollisionDispatcher::defaultNearCallback                                        btCollisionDispatcher.cpp             279  0x2e0d691      
11  btCollisionPairCallback::processOverlap                                           btCollisionDispatcher.cpp             230  0x2e0e062      
12  btHashedOverlappingPairCache::processAllOverlappingPairs                          btOverlappingPairCache.cpp            386  0x2e0b610      
13  btCollisionDispatcher::dispatchAllCollisionPairs                                  btCollisionDispatcher.cpp             244  0x2e0d48d      
14  btCollisionWorld::performDiscreteCollisionDetection                               btCollisionWorld.cpp                  228  0x2e0f8be      
15  btDiscreteDynamicsWorld::internalSingleStepSimulation                             btDiscreteDynamicsWorld.cpp           496  0x2e6c6a4      
16  btDiscreteDynamicsWorld::stepSimulation                                           btDiscreteDynamicsWorld.cpp           456  0x2e6c53b      
17  RB_dworld_step_simulation                                                         rb_bullet_api.cpp                     218  0x28ee3f2      
18  BKE_rigidbody_do_simulation                                                       rigidbody.c                           1697 0x285c899      
19  BKE_rigidbody_eval_simulation                                                     rigidbody.c                           1771 0x285c9f2      
20  std::__invoke_impl<void, void ( *&)(Depsgraph *, Scene *), Depsgraph *, Scene *&> invoke.h                              60   0x2bf64c7
Philipp Oeser (lichtwerk) triaged this task as Confirmed, Medium priority.Nov 5 2018, 10:20 AM

Looks like this has been fixed now (as of rB0c8aa85069fa I think).

Closing (feel free to comment again if problems persist)