Render Topbar is missing after several renders in New Window mode #57654
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Reference: blender/blender#57654
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Windows 10
I have seen that the problem is only if the window is greater than monitor size. If the output window fit in monitor, the topbar is fine always.
Example:
Added subscriber: @antoniov
Added subscriber: @lichtwerk
Cant seem to be able to reproduce... (topbar is always there and in place)
I have two monitors of 1680 x 1050.
I set the render output to new window with a resolution of 1080p,
Render the image and put the new window in the second monitor. Only then if you render again get the errror (having the new window in secondary monitor)
If you render in the main monitor, just when you try to see the window and use the mouse, the mouse event fire the refresh and gets the topbar.
@lichtwerk I'm not sure what do you think, but this is a so small problem that we could close the bug and if get worst reopen it again (we have too many things to do now to spend time in things like this). What do you think?
I'd keep it open (one more on the giant pile wont hurt), I'll set it to
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an addUser Interface
, maybe someone picks it up, otherwise can be revisited later...Added subscriber: @iss
Changed status from 'Confirmed' to: 'Archived'
This has been reported, but I can not find report to merge this
Closed as duplicate of #71334
Fixed in #71334