Shrink + buttons to open Toolbar & Sidebar in the Viewport & Text Editor #57749

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opened 2018-11-09 15:49:16 +01:00 by William Reynish · 12 comments

In Blender 2.5 we added these + buttons in the corners on the viewport to open the toolbar and sidebar. However, these are often in the way, and means we can't put the viewport gizmos in the corners.

In the Text Editor, it overlaps with the text, which isn't very nice.

image.png

Screen Shot 2018-11-09 at 15.45.27.png

These can be shown half the current width with an arrow instead of a plus icon.

In Blender 2.5 we added these + buttons in the corners on the viewport to open the toolbar and sidebar. However, these are often in the way, and means we can't put the viewport gizmos in the corners. In the Text Editor, it overlaps with the text, which isn't very nice. ![image.png](https://archive.blender.org/developer/F5460741/image.png) ![Screen Shot 2018-11-09 at 15.45.27.png](https://archive.blender.org/developer/F5460746/Screen_Shot_2018-11-09_at_15.45.27.png) These can be shown half the current width with an arrow instead of a plus icon.
Added subscribers: @WilliamReynish, @iss, @0o00o0oo, @ideasman42, @RamiroCantu, @Regnas
William Reynish changed title from Remove + buttons to open Toolbar & Sidebar in the Viewport to Remove + buttons to open Toolbar & Sidebar in the Viewport & Text Editor 2018-11-09 15:49:57 +01:00
  • Some editors don't show this - timeline, graph editor (more TODO's then blockers).
  • Currently headers and properties tabs have no menu access to add it back.
It's unclear if this design proposed to remove all or only some of these widgets, we could remove all, then make sure there are ways to add them back, however this is likely to be less discoverable - eg: Someone might might a header by accident, then not know to RMB over a blank area to toggle it back on.
  • The down side to removing only some of these is we have inconsistent ways to access regions.

Too many open topics - marking as incomplete.

- Some editors don't show this - timeline, graph editor (more TODO's then blockers). - Currently headers and properties tabs have no menu access to add it back. ``` It's unclear if this design proposed to remove all or only some of these widgets, we could remove all, then make sure there are ways to add them back, however this is likely to be less discoverable - eg: Someone might might a header by accident, then not know to RMB over a blank area to toggle it back on. ``` - The down side to removing only some of these is we have inconsistent ways to access regions. Too many open topics - marking as incomplete.

@ideasman42: I think this should only apply to the toolbar and sidebar, where we already have menu entries

@ideasman42: I think this should only apply to the toolbar and sidebar, where we already have menu entries

Ok, there is still an issue of discover-ability,

If you hide by resizing, it's not obvious you need to enable them via the menu.

Other applications don't support this, there is normally a minimum width, hide show is done only via the menus or key bindings.

Suggest if we remove these UI elements we also don't support resize-to-hide.

Ok, there is still an issue of discover-ability, If you hide by resizing, it's not obvious you need to enable them via the menu. Other applications don't support this, there is normally a minimum width, hide show is done only via the menus or key bindings. Suggest if we remove these UI elements we also don't support resize-to-hide.

Added subscriber: @gtitaev

Added subscriber: @gtitaev

It can be hidden by default. And when you move the mouse to the right or left side of the window then show "+".

And it is better to change the icon for the Sidebar because it is on the right side.
blender_sidebar_icon.png

It can be hidden by default. And when you move the mouse to the right or left side of the window then show "+". And it is better to change the icon for the Sidebar because it is on the right side. ![blender_sidebar_icon.png](https://archive.blender.org/developer/F5546424/blender_sidebar_icon.png)

In the Text Editor. When Header is hide then the "+" button is poorly visible.
It is necessary to add padding on top as on the left.
+button on top.png

It may be better not to remove the "+" button but replace to the arrow and make smaller.
+button to arrow.png

In the Text Editor. When Header is hide then the "+" button is poorly visible. It is necessary to add padding on top as on the left. ![+button on top.png](https://archive.blender.org/developer/F5715465/_button_on_top.png) It may be better not to remove the "+" button but replace to the arrow and make smaller. ![+button to arrow.png](https://archive.blender.org/developer/F5715613/_button_to_arrow.png)

It seems inconsistent to show this button in some situations and not others.

And I don't think we should ignore the fact that hiding something with no visual way to restore it - is weak (I've seen new users do this before with headers, in 2.4x when there was no '+' icon).

As @gtitaev suggests, we could just show this button ~half the current width, with a small triangle arrow.

This would be a small change and make them less intrusive.

It seems inconsistent to show this button in some situations and not others. And I don't think we should ignore the fact that hiding something with no visual way to restore it - is weak (I've seen new users do this before with headers, in 2.4x when there was no '+' icon). As @gtitaev suggests, we could just show this button ~half the current width, with a small triangle arrow. This would be a small change and make them less intrusive.

@ideasman42 Yes that seems like a nice solution. +1

@ideasman42 Yes that seems like a nice solution. +1
Campbell Barton changed title from Remove + buttons to open Toolbar & Sidebar in the Viewport & Text Editor to Shrink + buttons to open Toolbar & Sidebar in the Viewport & Text Editor 2018-11-26 04:11:18 +01:00

Added subscriber: @gnastacast

Added subscriber: @gnastacast

I'd like to take this on as a first project. Can I assign myself to it?

I'd like to take this on as a first project. Can I assign myself to it?

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Campbell Barton self-assigned this 2018-12-20 23:15:11 +01:00
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Reference: blender/blender#57749
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