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VSE: Color management and view transform affects frame rate
Closed, ArchivedPublic


System Information
macOS 10.14.1, Intel Iris 6100

Blender Version
Broken: Blender 2.8, 2.79b

Short description of error

View TransformImages Draw MethodFramerate
Filmic2D TextureSubpar
Normal2D TextureSubpar, but expected to be GOOD



Event Timeline

Brecht Van Lommel (brecht) triaged this task as Confirmed, Medium priority.

I believe 2D texture performance may be particularly poor on macOS, compared to other operating systems.

Poor performance with Filmic and 2D Texture is somewhat expected, because this is done on the CPU and the codepath for this is known to be rather slow.

Brecht Van Lommel (brecht) claimed this task.

GLSL is now the default and there have been other sequencer optimizations, which should fix the main issue. Optimizations beyond this I would not consider a bug.