Operating system: Windows 10 Pro latest updates
Graphics card: GTX 1080
(worked in the commit in between) blender-2.80-baf599610a4-win64
Short description of error
Blender crashes when using the grab tool in sculpt mode after having slightly modified a simple cube
Exact steps for others to reproduce the error
- Using the default cube.
- Add a bevel modifier.
- Go into sculpt mode, choose the grab tool.
As soon as I click on the mesh, blender crashes in 2.8 Beta latest build, but not in 2.7 nightly build.
(Doesn't seem to crash without the bevel modifier and autosmooth)