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Cascading Viewport Bug
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Description

System Information
Operating system: macOS - 10.14 - Mojave
Graphics card: Radeon Pro 560 4096 MB
Intel HD Graphics 630 1536 MB

Blender Version
Broken: 2.80.0-git20181204.1b6a394d862-x86_64

Short: In solid view mode, one layer bugs out and starts doing this cascading effect like when you win in solitaire.

I took a screen capture of it using cloudapp - link to screen capture: https://cl.ly/054b05


More details:

  • The file I used was one I had worked on in 2.79
  • All the other layers when shown don't do this. Only this particular layer causes the issue.
  • The issue only happens in Solid mode. No other viewport modes cause it.

Details

Type
Bug

Related Objects

Event Timeline

Can you reproduce this issue on a new scene?

Can you switch between your Intel and Amd GPU and see if both of them have the same issue when rendering the scene?

Brecht Van Lommel (brecht) claimed this task.

This is fixed in the latest builds.