blender-2.80 not working #59043

Closed
opened 2018-12-08 21:27:40 +01:00 by ManBlender · 5 comments

System Information
Operating system: w7x64 sp1
Graphics card: ati hd 3650

Blender Version
Broken:
blender-2.80-e79bb957fc3-win64
blender-2.80-0fe5a789837-win32

Worked: (2.79b)

Short description of error
Can't run. Just cmd as always, window but no spalsh etc.. and closing window.
I still have problem to test blender-2.80 from time of anuonce this version.

Exact steps for others to reproduce the error
by .exe -d

210
211 #endif /* !V3D_SHADING_OBJECT_OUTLINE */
212 }
Fragment shader failed to compile with the following errors:
WARNING: 4:88: warning(#283) Implicit cast from int to uint
ERROR: 4:88: error(#160) Cannot convert from 'unsigned int' to 'mediump int'
ERROR: error(#273) 1 compilation errors. No code generated

Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00000001403C7434

**System Information** Operating system: w7x64 sp1 Graphics card: ati hd 3650 **Blender Version** Broken: blender-2.80-e79bb957fc3-win64 blender-2.80-0fe5a789837-win32 Worked: (2.79b) **Short description of error** Can't run. Just cmd as always, window but no spalsh etc.. and closing window. I still have problem to test blender-2.80 from time of anuonce this version. **Exact steps for others to reproduce the error** by .exe -d 210 211 #endif /* !V3D_SHADING_OBJECT_OUTLINE */ 212 } Fragment shader failed to compile with the following errors: WARNING: 4:88: warning(#283) Implicit cast from int to uint ERROR: 4:88: error(#160) Cannot convert from 'unsigned int' to 'mediump int' ERROR: error(#273) 1 compilation errors. No code generated Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00000001403C7434
Author

Added subscriber: @ManBlender

Added subscriber: @ManBlender

Added subscriber: @ZedDB

Added subscriber: @ZedDB
Clément Foucault was assigned by Sebastian Parborg 2018-12-10 16:04:46 +01:00

Try the latest blender beta version and attach a file with the output from running blender with "--debug-gpu".

You can also try to run blender with "--debug-gpu-force-workarounds" and see if that helps.

Try the latest blender beta version and attach a file with the output from running blender with "--debug-gpu". You can also try to run blender with "--debug-gpu-force-workarounds" and see if that helps.
Author

blender-2.80-cfa1700-win64-vc14 looks repaired something coz working now without any changes.

blender-2.80-cfa1700-win64-vc14 looks repaired something coz working now without any changes.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#59043
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