Operating system: Windows 10 Home 64
Graphics card: NVIDIA GeForce GTX 860M
Broken: 2.80 Beta (all)
Short description of error
When using CUDA and Cycles GPU Compute to bake textures, it usually fails halfway through the process resulting in half-baked textures with horizontal lines through them, like the one displayed below.
In each subsequent attempt, the bake fails immediately resulting in errors like below. It won't bake again unless I use CPU or restart Blender, but I can't recall it ever baking fully with GPU Compute even after restarting.
Exact steps for others to reproduce the error
- Select CUDA from Edit > Preferences > System > General > Cycles Compute Device
- Check any or all devices
- Use following settings: