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Every UV own exclusive seams .
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Description

When i make a animal,i need every UV own exclusive seams.
For hair boundary,need these parts take up more space.

For hair color, need same density. Every UV need different seams.

Details

Type
Bug

Event Timeline

Brecht Van Lommel (brecht) closed this task as Archived.
Brecht Van Lommel (brecht) claimed this task.

It's a good suggestion, ideally we'd support one set of seams per UV map. However it's outside the scope of the bug tracker, see here for these types of suggestions:
https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests