Multi-object editing, wrong selection priority #59592

Closed
opened 2018-12-18 23:40:52 +01:00 by Lucas Boutrot · 9 comments

System Information
Operating system: Windows 10, Intel Core i7
Graphics card: Nvidia GeFroce GTX1060

Blender Version
Broken: 2.80, 61a816e8ff, blender2.8, 2018-12-18

Short description of error
When multiple objects are in edit mode, it is hard to select a component of the object in the front, this doesn't happen when the object are joined.

Exact steps for others to reproduce the error

  • Select two objects
  • Tab into edit mode, edge mode for example
  • Make it so one object is in front of the other one
  • Try to select an edge by clicking on a face

This should have the same effect than when one object is in edit mode, selecting one of the edges around the face. But it often select an edge of the other object.

**System Information** Operating system: Windows 10, Intel Core i7 Graphics card: Nvidia GeFroce GTX1060 **Blender Version** Broken: 2.80, 61a816e8ff0, blender2.8, 2018-12-18 **Short description of error** When multiple objects are in edit mode, it is hard to select a component of the object in the front, this doesn't happen when the object are joined. **Exact steps for others to reproduce the error** - Select two objects - Tab into edit mode, edge mode for example - Make it so one object is in front of the other one - Try to select an edge by clicking on a face This should have the same effect than when one object is in edit mode, selecting one of the edges around the face. But it often select an edge of the other object.
Author

Added subscriber: @thornydre

Added subscriber: @thornydre
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Added subscriber: @zazizizou

Added subscriber: @zazizizou
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

Could you prepare a simple .blend file that shows the problem? Would be good if I could just open the file, click at one specific point, and the result is not as one would expect. Thanks.

Could you prepare a simple .blend file that shows the problem? Would be good if I could just open the file, click at one specific point, and the result is not as one would expect. Thanks.
Author

selection_bug.blend

I did a small blend file, you have to try to select one edge by clicking on the blue face from the camera view, it is not that easy. I did another camera with the two objects joined, and it is way easier to select an edge by clicking anywhere on the blue face.

[selection_bug.blend](https://archive.blender.org/developer/F6010511/selection_bug.blend) I did a small blend file, you have to try to select one edge by clicking on the blue face from the camera view, it is not that easy. I did another camera with the two objects joined, and it is way easier to select an edge by clicking anywhere on the blue face.
Member

Added subscriber: @brecht

Added subscriber: @brecht
Member

ok, I see the problem. The selection does not really behave as expected sometimes. It selects edges in the back that are not visible from view. Also it often takes many clicks until the edge in the front is selected again.

ok, I see the problem. The selection does not really behave as expected sometimes. It selects edges in the back that are not visible from view. Also it often takes many clicks until the edge in the front is selected again.
Author

Hey, I tried this file again, and I get a crash after a few selections (just 10 or 20 rapid random clicks on the blue face).

Hey, I tried this file again, and I get a crash after a few selections (just 10 or 20 rapid random clicks on the blue face).

Closed as duplicate of #54686

Closed as duplicate of #54686
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Reference: blender/blender#59592
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