Operating system: Windows 10, 64 bit, 16 gb ram ddr3
Graphics card: Nvidia Geforce 1070, 8gb vram
Date: 2018-12-19 08:13
version: 2.80 (sub 37), branch: blender2.8, commit date: 2018-12-13 01:30, hash: 7d4d9e9dbd3, type: Release
build date: 12/12/2018, 18:59
Tested and replicated the bug on these versions:
blender 2.80.0 a2466049376 windows64
blender 2.80.0 fd42fe66161 windows64
Short description of error
Upon applying more than one material on a mesh object using materials tab in the properties window will cause instant crash of Blender.
Video of the bug is attached to this message, also I've attached the blend file used in the video.
Also, I've generated two system info txt files, one is generated via Blender and another one is generated by msinfo32 in Windows.
Thank you guys for all your amazing work!
(P.S. Sorry for scary desktop wallpapers in the video, it's a slideshow of thousands of images in the folder Windows decided to grab those during the video...)
Exact steps for others to reproduce the error
- Open blender
- Create mesh material in the viewport
- Enter edit mode
- Choose faces of the mesh
- Open Material tab in the properties window
- Create two materials and assign them on different faces of a mesh object.
- Crash all the time you attempt to do that.