Operating system: Win10_64
Graphics card: gtx1050ti
Broken: Blender 2.8, 2018-12-24, 6d89337257b6
Short description of error
My bone won't deform the part of the mesh that it is assigned, i have been sitting on this problem for days hoping for something to be wrong on my end but here we are. Video1:-
Exact steps for others to reproduce the error
heres the .blend
- go into pose mode and try to move Eye_L or Eye_R, i've checked to the best of my ability of something being done wrong on my end.
here's an earlier version of the same file:-
This one has the same setup for Eye_L but an incomplete setup for Eye_R, so the Eye_L one has the same problem as the file above but the Eye_R doesn't. Video2:-
I am guessing it has something to do with the fact that the child of this bone has a shrinkwrap modifier/bone constraint, since that is the only difference from what i've tested. Sorry for the 4mb video files. also sorry if this doesn't turn out to be a bug but n error on my part.