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Inset not allowing full range of motion while tool is live
Closed, ArchivedPublic


System Information
Operating system: Verified on Kubuntu 18.10 & Windows 10
Graphics card: 1080TI

Blender Version
Broken: 2.80, 6d89337257b6, blender2.7, 2018-12-24 14:03

Short description of error

Exact steps for others to reproduce the error

  1. Enter edit mode and select a face on the default cube.
  2. Press "I" to activate the inset tool
  3. Move the mouse toward the center of the face in an attempt to make a very large inset
  4. Observe that the inset's range of motion is extremely limited and cannot continue beyond a certain point (less than half of the default cube's surface)
  5. Left click to confirm the inset
  6. Press F6 to open the tool properties rollout
  7. Scrub the thickness slider and observe that the inset tool has a much greater range of motion available (down to an infinitely small polygon).



Event Timeline

This has always been like this. Those modal tools kind of requires your cursor to be on very special position, preferably far away from the spot you want to affect when you activate it with hotkeys.. And it's even worse when you call those modal tools from the context menu.
That's why I asked on devtalk if there's a way to swap those modal tools with their active tools equivalent.
It's very hard to work with those tools from the context menu.

This comment was removed by eldee smith (eldee).

yeah this behavior is just bizarre. are any other modal tools affected by this, or is it just Inset?

Sebastian Parborg (zeddb) triaged this task as Normal priority.

@Brecht Van Lommel (brecht), I'm guessing this is more of a feature request than anything else. So I'm guessing this is material?

Brecht Van Lommel (brecht) claimed this task.

Right, this is outside the scope of the bug tracker.