Operating system: Windows 10
Graphics card: nv GTX 960
Broken: 2.80, 16fc62e15f0, blender2.8, 2018-12-12
Short description of error
In edit mode, selecting linked geometry via the Ctrl L, offers up options on which links to follow or stop following at.
The location changed in 2.80 as per the new UI, but I found that just fine. Unlike other options though, selecting from the options doesn't seem to do anything.
Exact steps for others to reproduce the error
Obviously there needs to be some complexity in the geometry to see anything, but grabbing the starting cube, selecting one face, and insetting it, then extruding that, so there's now a smaller rectangular prism extended out from the middle of the cube. Then loop selecting the border and marking a seam.
Then selecting one edge or face that's purely on one prism or the other, hit ctrl L to select linked. Click the option window, and selecting between Normal, Material*, Seam, Sharp*, UVs* doesn't change anything, even though there's a seam.
Choosing an option here also doesn't affect the next time "select Linked" is used.
It just seems this option window isn't actually linked through.
- - these options in this example wouldn't be expected to make any difference based on the simplicity of the example.
Extra note: Blend files imported from 2.79 seem to keep the "Seam" option, rather than the Normal that seems default for new 2.80 files. So, clearly the options exist, the ability to select which to use just seems borked.