Options for Select Linked in Edit mode aren't working #59914

Closed
opened 2018-12-28 03:10:41 +01:00 by Tik · 3 comments

System Information
Operating system: Windows 10
Graphics card: nv GTX 960

Blender Version
Broken: 2.80, 16fc62e15f, blender2.8, 2018-12-12
Worked: 2.79

Short description of error
In edit mode, selecting linked geometry via the Ctrl L, offers up options on which links to follow or stop following at.
The location changed in 2.80 as per the new UI, but I found that just fine. Unlike other options though, selecting from the options doesn't seem to do anything.

Exact steps for others to reproduce the error
Obviously there needs to be some complexity in the geometry to see anything, but grabbing the starting cube, selecting one face, and insetting it, then extruding that, so there's now a smaller rectangular prism extended out from the middle of the cube. Then loop selecting the border and marking a seam.

2018-12-28 12_58_54-Blender.png

Then selecting one edge or face that's purely on one prism or the other, hit ctrl L to select linked. Click the option window, and selecting between Normal, Material*, Seam, Sharp*, UVs* doesn't change anything, even though there's a seam.

2018-12-28 11_58_00-Blender_ [F__DogPyrrGDrive_Unity 5 Projects_ModPod_Assets_PropThings.blend].png

Choosing an option here also doesn't affect the next time "select Linked" is used.
It just seems this option window isn't actually linked through.

    • these options in this example wouldn't be expected to make any difference based on the simplicity of the example.

Extra note: Blend files imported from 2.79 seem to keep the "Seam" option, rather than the Normal that seems default for new 2.80 files. So, clearly the options exist, the ability to select which to use just seems borked.

**System Information** Operating system: Windows 10 Graphics card: nv GTX 960 **Blender Version** Broken: 2.80, 16fc62e15f0, blender2.8, 2018-12-12 Worked: 2.79 **Short description of error** In edit mode, selecting linked geometry via the Ctrl L, offers up options on which links to follow or stop following at. The location changed in 2.80 as per the new UI, but I found that just fine. Unlike other options though, selecting from the options doesn't seem to do anything. **Exact steps for others to reproduce the error** Obviously there needs to be some complexity in the geometry to see anything, but grabbing the starting cube, selecting one face, and insetting it, then extruding that, so there's now a smaller rectangular prism extended out from the middle of the cube. Then loop selecting the border and marking a seam. ![2018-12-28 12_58_54-Blender.png](https://archive.blender.org/developer/F6092535/2018-12-28_12_58_54-Blender.png) Then selecting one edge or face that's purely on one prism or the other, hit ctrl L to select linked. Click the option window, and selecting between Normal, Material*, Seam, Sharp*, UVs* doesn't change anything, even though there's a seam. ![2018-12-28 11_58_00-Blender_ [F__DogPyrrGDrive_Unity 5 Projects_ModPod_Assets_PropThings.blend].png](https://archive.blender.org/developer/F6092531/2018-12-28_11_58_00-Blender___F__DogPyrrGDrive_Unity_5_Projects_ModPod_Assets_PropThings.blend_.png) Choosing an option here also doesn't affect the next time "select Linked" is used. It just seems this option window isn't actually linked through. * - these options in this example wouldn't be expected to make any difference based on the simplicity of the example. Extra note: Blend files imported from 2.79 seem to keep the "Seam" option, rather than the Normal that seems default for new 2.80 files. So, clearly the options exist, the ability to select which to use just seems borked.
Author

Added subscriber: @Tiktaalik

Added subscriber: @Tiktaalik
Member

Closed as duplicate of #58414

Closed as duplicate of #58414
Member

Closed as duplicate of #58723

Closed as duplicate of #58723
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Reference: blender/blender#59914
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