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2.8 Crashes on adding Inverse Kinematics
Closed, ResolvedPublic


System Information
Operating system: Windows 10 64
Graphics card: Geforce GTX 960

Blender Version
Broken: 2.80.39

Short description of error
When adding "Inverse Kinematics" Bone Constraint to one of the finger bones the application shuts down.

Exact steps for others to reproduce the error
When opening the file the mentioned bone is already selected.
Select the "Bone Constraints" tab on the right side of the screen.
Click on the constraints menu and choose "Inverse Kinematics".

Event Timeline

Jose C. Rubio (jrubio) claimed this task.

First-time contributor here. I managed to reproduce with the Linux build. I'll start looking into this.

Sebastian Parborg (zeddb) triaged this task as Confirmed, Medium priority.

I'll mark this as confirmed then.

Brecht Van Lommel (brecht) raised the priority of this task from Confirmed, Medium to Confirmed, High.Mar 11 2019, 8:43 AM