Blender keymapping not working #60288
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Reference: blender/blender#60288
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System Information
Operating system: Windows 10
Graphics card: NVidea GeForce GTX 1080ti
Blender Version
Broken: Blender 2.8 daily build
96f762500e
Worked: Blender 2.8 daily build
de36a2f99b
Ever since
de36a2f99b
, all daily builds of blender have no keymap preference, it just displays a blank page. Mouse and keyboard input do not work at all, I can only click on the main menu and see the preferences for example. The last build that worked for me wasde36a2f99b
. Since then every daily build has the same issue. It's the same for my co-worker, nothing works for us here. We are on a secure network at Rode FX, and blender builds are simply on our desktops.Open blender, middle click in the 3D viewport to orbit, nothing happens. Same with Shift S, scroll wheel to zoom in and out, basically no keyboard or mouse functions work at all.
Added subscriber: @mattr
Adding a screen shot of the preferences window.
Added subscriber: @rboxman
Try running blender with the
--factory-startup
command line option and see if that solves the problem. If it does, you should remove the 2.80 directory under "%APPDATA%\Blender Foundation\Blender"First thing I tried a few weeks ago, and also tried deleting said directory... still the same issue. Strange that it's affecting multiple users here at Rodeo, I also though it might be my kvm switch, since I hop from a linux box to windows, but that's not it. Also tried deleting every blender folder on my box and starting a new blender build, but same problem.
Thanks for the help by the way!
I can also click on all UI icons and menus, that works, but any viewer manipulations, like selecting objects in the outliner, moving the timeline, orbiting and selecting objects in the viewers, moving nodes in the compositor or shading network, sculpting, moving my render view image plane, none of that works.
Added subscriber: @brecht
Can you try running Blender from the command line, and pasting the output here (likely showing Python errors)?
C:\Users\matthew\Desktop\blender\blender-2.80.0-git.96f762500ef9-windows64>blender
Read prefs: C:\Users\matthew\AppData\Roaming\Blender Foundation\Blender\2.80\config\userpref.blend
AL lib: (EE) UpdateDeviceParams: Failed to set 48000hz, got 44100hz instead
found bundled python: C:\Users\matthew\Desktop\blender\blender-2.80.0-git.96f762500ef9-windows64\2.80\python
Traceback (most recent call last):
AttributeError: module 'enum' has no attribute 'IntFlag'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
AttributeError: module 'enum' has no attribute 'IntFlag'
Traceback (most recent call last):
ValueError: register_class(...): already registered as a subclass
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
AttributeError: module 'enum' has no attribute 'IntFlag'
location: :-1
location: :-1
Keymap: '3D View Tool: Cursor' not found for tool 'Cursor'
Keymap: '3D View Tool: Cursor' not found for tool 'Cursor'
Keymap: '3D View Tool: Cursor' not found for tool 'Cursor'
Keymap: '3D View Tool: Cursor' not found for tool 'Cursor'
Keymap: '3D View Tool: Cursor' not found for tool 'Cursor'
...
etc. That's me trying to orbit in a fresh scene, to no avail.
It seems like the kind of error that you might get with conflicting Python installations.
Do you have a
PYTHONPATH
environment variable set?https://docs.blender.org/manual/en/dev/troubleshooting/python.html#pythonpath
Indeed Brecht, I had a custom python lib that was causing issues. When I force the pythonpath to grab a vanilla python install, it works... Apologies for this, totally user error more than a bug.
Cheers, sorry for the noise!
Changed status from 'Open' to: 'Resolved'
Ok, thanks for testing.