Active Tools Break Custom Gizmos #60289
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Reference: blender/blender#60289
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Blender Version
Broken:
3d2ff33c26
Short description of error
Using an active tool gizmo at the same time as a custom (as in Python defined) gizmo may entirely break gizmos.
This happens when the custom gizmo sets internal gizmo properties on redraws. We basically put Blender into a redraw + reinitialize loop then.
Exact steps for others to reproduce the error
Cause
The root cause is the gizmo properties sending a
(NC_SCREEN | NA_EDITED)
notifier when set.If a custom gizmo sets any of these properties (e.g.
alpha
,matrix_basis
,hide
, etc.) in a redraw callback - something that should definitely supported -, that triggers such notifiers to be send on every redraw. While sending this notifer seems reasonable, that causesED_screen_refresh
&ED_area_initialize
to be executed on every redraw too! These are not supposed to be used that way. The latter also reinitializes tools, causing a redraw which again causes the gizmo properties to send a notifier. Hence, this is a redraw + reinitialize loop.Fixing
Gizmos properties should update the UI without causing
ED_screen_refresh
calls. AFAICS we only need to redraw the region the gizmo is in. A few options:Not sure which way we should go for fixing. I also don't have much time for this, so opening a report to ensure it's not forgotten.
Added subscriber: @JulianEisel
Added subscriber: @ideasman42
This seems like a very typical use case of custom gizmos so definitely something that should be fixed for 2.80.
This issue was referenced by
31b2c4c10a
Changed status from 'Open' to: 'Resolved'