Move tool and its settings appear instead of paint tool after reloading #60368
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Reference: blender/blender#60368
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Windows 10 Pro 64bit, AMD Ryzen 5 2600, 16Gb RAM
NVidia GTX 1060 6Gb
Windows 10 Pro 64bit, AMD Ryzen 5 1600, 8Gb RAM
NVidia GTX 1050Ti 4 Gb
Blender 2.8 Beta
91a155833e
In the attached example I managed to create a file (not the first time), which loads with the texture paint window open, its draw brush active (you can paint right away), but the upper menu bar shows that the move tool is in use and so is the settings tab in the properties window. I have to click on a paint tool in the tool palette to have the texture slots appear even if I have painted yet.
If I modify this project and save it, it opens up later the same way.
test5.zip
Added subscriber: @BalazsOszvald
Added subscriber: @JacquesLucke
Looks like there are some .blend files missing in the .zip. (some things are linked into this file)
Could you reupload the .zip with the missing files? Or even better, pack everything into one .blend file.
I can kind of see the issue you are talking about, but in this file more things are broken due to missing stuff.
The linked materials were{F6239619} missed. Sorry.
after load:
and after clicking on the tool icon:
Changed status from 'Confirmed' to: 'Resolved'